I’d like to see a new/improved Air RB mode with tangible, threatening PVE elements and rewards to match.
Introduce COIN, SEAD, CAP, and interception mission types a player could partake in. All in one match ideally combined, like you might see in DCS.
There should be the opportunity in a match for any aircraft type to compete in their own way (maybe even helos but what I want may be beyond Warthunder’s capabilities)
In one enduring confrontation style match (several hours long but players get credit for what they’ve played/done) there should be bomber targets to be intercepted, bombing points to be struck, low and medium altitude air defences (some positions known and ranges displayed on the map, some not), COIN missions involving precision strikes on obscured and defended targets, CAS opportunities like tank columns, small scale battles, CAP opportunities defending against both AI and Player aircraft of all variety, Interception of AI bombers, A role for every kind of aircraft currently in Warthunder (and some not yet present) with a good amount of variety in each role.
I want to be able to take out an A-10 and go brrt some tank columns, then in the same match grab an F111 and bomb enemy bases, or grab an A6 or A7 and attack enemy positions from a carrier. Then I want to be able to defend that carrier, my troops, and my team’s positions. I might grab an F-14 and intercept high altitude Soviet bombers as God intended. Or smack some fighters out of the sky. And I shouldn’t always be able to fly in a comfortable position. Sometimes to accomplish an objective I should be forced to fly an awkward path to avoid enemy air defences, maybe higher than I’d like to avoid SAM fire, maybe much lower than I’d like to avoid detection. Whatever it is there should be variance! And there should be skillfully defeated or circumvented threats to my goal!
Just anything other than the mind numbingly brainless top-tier gameplay of take off, shoot missile, bomb base that takes 5 min to respawn, camp airfield, die or whatever it is you do.
Also delete the spotting system. CAS/COIN aircraft will always have a disadvantage against CAP aircraft. At least make it take some skill to take them on! And vise-versa. CAS is literally just but reticle on red target and press spacebar. Make it take some skill to seek and destroy enemy targets!
But don’t just become DCS, the easy accessibility of WT to console and KB+M players is fundamental to the game’s success. Just ease up on some of the hand-holding on our most accessible yet ‘realistic’ game mode.
Edit: lmao book. TL;DR: AIR RB EC, delete spotting system. Make CAS hard and rewarding (in ARB). Make the battlefield a more varied place.