Why the turret basket nerf to the Leopard 2 series and Abrams tanks were absolutly brilliant

i think the real problem with CAS on nato side is the missile department.
mav’s are way too slow to make a consistent impact
brimstone require laser lock at all time so you have to play and sneak around cause flying straight and you’ll get a missile up your face.
the Kh38 series are fast and hits hard and even france HAMMER line of missile are wonderful
so either give everyone the same level or A2G capabilities or don’t implement broken stuff

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The biggest issue is gaijin only gave one nation any real ability to defend against top tier cas, and at the same time game that same nation a fictional A2G weapon that far surpasses anyone else’s.

The current situation is hardly shocking.

im okay with them adding the kh38 into game i found and easy solution to that with Sweden. get 2 kills, die, spawn in f18 and sits around and wait for them to spawn and shot aim120 up their asses.
but they still need to either give better A2G missile for the NATO counterparts or give us better land systems that can deal with the spam of the su-30/34 for all nation so i wont have to depend on my brain dead premium teammates

They could simply make KH-38 laser guided as well. They did it with Brimstones to tone them down for GRB. Wounder why they can’t do this with KH-38. Especially since its highly questionable whether KH’s exist irl.

whether they exist or not its not the problem nor would only removing the the thermal version would solve it. the kh38 is basicly a cruise missile in function due to speed and explosive mass. removing the thermal would slow the rate of firing but still get 3 kills in my opinion before any team can react properly. the solution is to add on par missile to the lacking nation in that department

Removing the TE version and making them laser guided would mean CAP has more than 5 seconds to prevent a salvo being launched.

By gaijin’s own standards it should be removed.

Yep, its rarely talked about. But the explosive mass is similar to that of a 500lb bomb. It leaves a real physical crater on the map. You can’t survive even a near hit. While Brims or Mav always have the chance to fail in killing the target, even if it hits.

KH-38 is just not comparable to all other systems. Its the upper league without competitors.

again the problem is the you dont have CAP in air most of the times cause:
1.russian teams are rushing you in order to fast spawn a kh38 platform
2.most NATO players dont like to spawn CAP loadouts cause its boring (i personally love it and find it more fun then ARB)
so as i said earlier removing it wont solve the problem to the fullest only partly due to the reason above.
you can spawn ito-90 or flakrad but most players can lock you up and then out g you VT1 missile and you would still dead and he would be flying and launching missiles

as i said its more a cruise missile rather then anti tank missile

i dont think the IDF design a 85 tons heavy tank to face rpg threat alone, it tank a literal kornet btw
the armor of merkavas ingame is the equivalent to 10 stack of rubber(it is btw, its not composite, its rubber multiplier equivalent)
the side armor also has better armor than frontal armor
the merkavas is by no mean accurate

Yeah the kh-38 is basically the king of all FnF, even smoking in a flarakrad isn’t enough sometimes, but i will attribute some blame to friendly teams as well, look at the sky and smoke, or if you know theres a su up. I always tell my team if i know there’s a kh slinger, most don’t even look or acknowledge it.
I know it’s hard to learn but you should always listen carefully, you can hear agms coming(including the kh), and even a late smoke pop can save you, at least if you’re in a 2a7v (sometimes i can just tank kh38 i shit you not), paying attention can save you.

Thats why while I often lose my AA truck. Even when you smoke and try to drive away. The spash damage is insane. While a Maverick doesn’t do alot when it misses.

I wish Gajin would have mercy with us and just removes this thing. It kills high br GRB.

The only Abrams that i suggest people that are grinding for Top Tier US is the M1A1, it’s literally the best Abrams in the game, other than that the M1A2 and SEPs are worse and not worth the grind at all.

They can only do that 1 time tho(and only if they’re far enough that your VT1 is low energy), they don’t magically get their energy back and if you’re smart you can just smoke and lock them using radar, most of the time it works and the only limiting factor is the amount of smokes you have.

Then again if they’re smart they can just negate that by staying out of range, but most aren’t that smart.

Yeah thx, I always keep an eye on the sky, but just to keep with that loss. I smoked and moved, but this KH thing still hit close enough and offed my tracks (and gun^^). The next KH-38 killed me. I just decided to don’t play this anymore. Its currently better to play lower BRs.

How can they even allow something like that ingame. Any other ordnance piece would have missed me, but this russian thing is just impossible to spoof. Its just crazy, two KH-38 jets killed the whole team.

  1. no tank would survive a kornet hit unless fired at the thickest part.

alot of the weight is also the fact that the merkava is much larger then western standard tanks

bring proof and not classified info and ill gladly die on that hill with you but until then i dont see a reason to change the armor

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Yeah that is how most games go on my end too, once they have enough kh spammers they literally win, only good games are when they somehow don’t have any cas.

if you hear the missile it can be already too late

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It’s a case study in terrible game design.

It’s supposed to be Rock-paper-scissors, not rock-paper-tactical nuke

In game, both EAT spall, they don’t generate it.

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