My advice is take a look at some of the other paper vehicles threads. You’ll see a lot of people who aren’t happy with the former 2, just as they aren’t happy with the R2Y2s existence.
This is not a surprise that Gaijin is doing this. They said they would do it at least 5 years ago, when they removed the German vehicles. You’ve had 5 years to change their mind, but all of the sudden it only matters now that they threatened removal.
The R2Y2s need to go. I have them. I don’t love them. They are paper planes. They aren’t very functional in a grind or anything, especially being end of the line. So just let Gaijin get rid of them and introduce real planes that were actually made and used.
It’s worse actually, the F16 AJ is a block 10 with sparrows, wich is just a fictional veichle made up by gaijin in order to give to Japan to most powerful early F16 (the F16 that was actually proposed to Japan was different).
USA’s last addition was that F-84F. USA, Britain, Germany, Soviets, etc have had at most 1 addition in rank 5, same as Japan. Your post’s moved goalposts are incorrect.
They aren’t being removed because of balance, they’re being removed cause they’re fake.
Not only that but R2Y2s are the worst CAS at rank 5 Japan. Kikka is objectively better, and now F-84G is available which I’ve already spaded:
@Chocolate_Pasta
F3D is vastly inferior to R2Y2. it’s slower, worse at fighting, worse weapons, and climb rate in the toilet.
R2Y2: 28 - 30 meters per second climb rate. 0 - 5000 meters.
R2Y2 was NOT above 7.3 when its air spawn was removed. R2Y2 moved UP TO 7.7 AFTER its air spawn was removed, not before.
F-84B not only accelerates slower as indicated by the screenshot not having ground under the jet, but has a climb rate of 20 - 24 meters per second. 0 - 5000 meters.
F84 needs to keep speed over 700km/h then the engine will perform better, direct climb won’t let the engine work well.
From 0-3000m
F84B: 3m20s
R2Y2: 2m57s
F84G: 3m29s
For F3D, it is a heavier one as I said, and due to the air-respawn point and much better muzzle velocity
(ANM3’s Muzzle Velocity is 890m/s), the gun is not worse than TYPE5
Im really on the fence when it comes to “paper” vehicles
On one hand, they have a potential to be very strong and almost impossible to balance/model correctly at times, but on the other, War Thunder is this great place to see how these concepts would have actually performed if they had ever entered service. There are some truly fascinating concepts out there which would be hilarious to use within game. (Avro Vulcan with 12x Aim-54s for example :D )
So I think if a vehicle was a serious proposal, with proper development but simply was never constructed or abdandoned during the development (i.e parts of the prototype were built and with genuine plans to construct the full thing) then it should be allowed. If it was just a design on the back of a napkin, then no, it shouldnt be added.
But flexibility should be given to equipment/weapons to allow for their introduction. This is already done for some aircraft like the Yak-141, so should be fine for anything else
My man they aren’t historical period they never existed in the form they are IRL they were prop aircraft that bear little resemblance to the ones in-game, they are completely fictional and never existed as jet aircraft
no the actual r2y2’s were propeller aircraft the ones in game are completely fictional modifications of that, irl there were no plans to make the r2y2’s into jet aircraft.
I much prefer having reasonable paper vehicles, unfinished prototypes, and mockups over copypaste. As a Japan main and owner of the R2Y2 series, I would like to see the R2Y2 V1 stay. However, it does need stuff like torpedo armament.
However the V2 and V3 need to be removed from the game as soon as is possible. They’re not paper vehicles. They’re just straight up fake; the earliest mentions of such variants appear in magazines post-war. I question then logic of mounting two engines in the fuselage when there’s such a large fuel tank and there are little other changes. These planes are historical abominations, whereas the R2Y2 V1 is mostly faithful to what Japanese engineers planned
I understand the removal of the R2Y2 V2 and V3, since those are speculative designs based on earlier concepts with different engines.
But the V1 should stay, since the engines were built (vehicle specific part, unfinished prototype).
As replacement for V2 and V3 they should add the Indonesian Hawk 53, an export trainer version of the BAE Hawk without air to air missiles.
This could be added alongside other Hawk variants, like the proper Hawk T1 for Britain and maybe others too if they operated any (I think Finland did, maybe Switzerland).
I agree, it wasn’t an unbalanced plane or a gamebreaking CAS aircraft but it did its job well and it’s a loss in terms of uniqueness.
I think also these obscure semi prototype, when non gamebreaking, should be in game.
I DO NOT agree on the fact that Japan suffers and gets mistreated. Weebs already got the snail doing triple backflips to keep their nation competitive
So the F-15J, a heavier F-15A without air to ground armament, made up for with slightly better IR missiles is somehow OP?
Even J(M) is very questionable. It’s a good 13.7, probably the best at that, but also everything at 14.0 outperforms it. It’s an aircraft that can either be the best or the worst at it’s BR, and considering current top tier is 14.0 which it mostly faces anyways it makes sense they chosethis way.
If you want either of these to be adjusted we need more BRs, in the current system moving either of them up by .3 will make them one of, if not the worst aircraft at their new BR.
If by that you want to reference the fact there is no top BR (14.0) in the entire tree, then I agree. Rank 5 Japan is in a sad state