Okay I would understand it if, 1st they wouldn’t nerf the ammo box size, which from what I know, it is supposed to have 200 rounds in the ammo box. But I am not an American tank crew man.
2nd we had overheating on other machineguns. Like the 2S38 still doesn’t overheat while shooting all its ammo. From a 57mm autocannon btw.
If you have sources to, I believe those are the heavy machine gun that deserves a bug fix for the overheating mechanic, either isn’t working properly, or the heating effect is mistaken placed to those models;
Regarding the 2S38 overheating, it does work, but as a naval cannon, the overheat is more controlled, The only thing that’s affected is its firerate that is significally lowered on the overheat moment by ~40 rounds.
1- It’s 100 rounds per gun IRL, the fact it was ever 200 was a bug.
2- 2S38 isn’t a .50 cal and irrelevant. HSTVL doesn’t overheat either, that’s obviously trying to derail the topic.
HVSTL and OTOMATIC don´t have a 144 round ready rack either.
2S38 is just bugged as hell, well for russians it`s a feature.
Cause why is there still an overheat indicator?? The firerate maintains after the 40 shots but the sound is bugged.
50 cal ammunition can contain around 100 to 200 rounds. The actual number of rounds can vary based on factors such as the size of the can, the specific manufacturer, and the intended use of the ammunition.
Tank MGs always have used the 100 round box, the 200 is only for mounts like the M16 MGMC.
2S38 does overheat, it just doesn’t jam because it’s designated as a tank gun in game, not an autocannon. A gun can jam if it has ammo selected by belt, but since the 2S38 selects ammo per round, it cannot jam. (The HSTV-L and RDF/LT also have this property; in fact the RDF/LT doesn’t even have an overheat circle appear).
It’s not a big deal anyways, a tank-mounted fifty cal only overheats after 200 straight rounds. I can’t think of a situation where I’d need to fire 200 rounds from my fifty cal nonstop. This is a bit of a bummer for fifty cal based SPAA, but even the MGMC can get 3/4ths through its magazine of nonstop fire before needing to clear the jam. They’ll probably bring this to other tank MGs eventually, but I wouldn’t be surprised if it’s very low on the priority list since it’s a minor change.
The operator’s manual explicitly states that 3VBM22 and 23 can’t be placed next to eachother, and that the 9 extra rounds can only be HE or HEAT. So unless you have a way of fitting 28 3BM60 in non-adjacent trays in a 28 round autoloader, you can only take 14.
The only rounds that have a length restriction are Vacuum which have only been test fired from T-14 and one T-90 so far.
On top of that, the only thing your demand of removing 3BM60 would do is move T-80BVM to 11.3.
And yes, that’s remove as first-stage ammo limitations are not possible in War Thunder at this time.
Some people don’t seem to realize how much space .50 cal belts take.
These are the 200 round “tombstone” drums. Not used on any tanks. A loaded container like this would weight roughly 30kg or 66lb. Very impractical for a simple pintle mount and the guy operating it.