Why not just give us the SPAD, FOKKER, and ZEPPELIN

We already have the Po 2, The HP 12, Churchill petard, Sturmtiger (to some extent) and many other useless vehicles, why not just give them to us as meme vehicles? I think it would be really funny to have. The ww1 tanks and HP12 are totally outclassed in every way by almost every other vehicle in the game and its not even close, so practicality has nothing to do with it. I just fail to see why they would make these beautiful models, and only give us some and not all of them. I know they are doing this to promote their ww1 vr plane combat game. if they added all of them to base game, it would be a reminder to everyone who sees them in the game that Gaijin made that new game. It´s literally free advertising on youtube and in warthunder. its a win win for the company and players who like collecting stupidly useless vehicles for fun. If anyone from Gaijin is reading this, please let us have the zeppelin and the two ww1 fighters if we accomplished all 6 tasks. we need to pressure Gaijin to let us have them.

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Despite how stupid and ridiculous it would be in a real match, I honestly really want the Zeppelin as an unlockable.

In ARB, it would prob become the new BV-238 and get brought to top tier a lot
In GRB however, it would do decently well (except against SPAA obviously) as it’s a surprisingly stable platform for bombing
And ofc, in Naval there’d definitely be a few gooberites with it.

What I think is worth mentioning though is that the reason the vehicles work in the event is cause they’re in a lockes BR and can only see other vehicles from WWI which honestly, is something Gaijin should do with multiple other BRs. Lock GRB from 1.0-7.0. 7.3-10.0, and 10.3-12.0 (maybe not exactly that but you get the point) and lock it so that its WWI v WWI, WWII v WWII, Korea v Korea, Vietnam v Vietnam, and then forward from there

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I want the Zepplin, its just a worse PBY.

Locking BRs would only serve to limit lineups and restrict player freedom in bringing vehicles. Part of the fun of War Thunder is, on occasion, bringing a hilariously under BRed vehicle into tiers that they have no right being at. Genuinely feel something would be lost if you force restrictions like that.

In addition, it also doesn’t work for practicality. People who have high ranks in ground, but not in air, would no longer be able to have access to any aircraft. For ground vehicles, lineups also get messed with as there aren’t always enough vehicles at a specific BR to make a line up even with the big three nations.

As for realism, it isn’t cut and dry there either. Older vehicles don’t magically go away once the new hotness rolls off the assembly lines. Often, they are retained for secondary roles, with the excess sold off to nations who can’t afford the latest armor. The Sherman, for instance, was only retired in 1957 from the US army, and the last officially left service in 2018 (in Paraguay).

And, honestly, I don’t think this is needed for WW1 tanks to be viable. I feel the event has shown that WW1 vehicles can work in War Thunder (though the aircraft probably need a tune up for their flight models as they feel off), and usage of the WW1 vehicles in the game as it is has them being far from unusable, even if they aren’t good. All they really need is their own tier of WW1 combined with early interwar and some maps designed/modified with their slow speed in mind, and they become viable as well as fun.

As for the Zeppelin, I one hundred percent agree. Wish we could keep it. Even if it isn’t particularly good, it’s just so much fun to fly around in. Really hope they expand into WW1 and early interwar, so that we can have a short line for dirigibles, especially the Akron class which were aircraft carrying rigid dirigibles.

As to why we don’t have the fighters? My guess is that they aren’t happy enough with their flight models. They do not fly well, and I don’t think it’s because the aircraft are underpowered.

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When I say locking BRs, I mean in terms of uptier/downtiers. It was a system Gaijin implemented a while back (as in back when rank V was the highest) that limited props from being able to see those jets. You can still bring the L3 to top tier, you just won’t have the ability to see missiles anymore if you’re playing a Schwalbe.

Effectively, you can still bring lower vehicles to higher tiers, but if you have a 7.0 lineup you aren’t seeing T-54s

As for the realism issue, it’s worth mentioning that the B-29 had to defend against A6Ms over Japan, yet it was able to see MiG-15s for a while (and I’m pretty sure it still can) ingame

I’m gonna give a little example here
The Garford: in the event it zooms across the map, but in actual matches it can barely pass 8mph. It’s not entirely unviable, but the reason they work so well in the event is because they’re locked against other WWI vehicles. They’re also fictionally uptuned in the event so as to not make it sheer pain

I would’ve loved the Fokker

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Zeppelin vs tryhard Pantsir and loser AIM 120B spam

Who wins?

Zeppelin because its big

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True, the F-15E will surely die to the gunners

Quite realistic due to the Korean war. They had to stop daylight bombing because the MiGs were tearing them up. /historical nit

Fokkers would be nice same with spadd

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Well yeah, I know that. I just find it quite unrealistic that that is all it ever sees

Sorry I realised that my post didn’t specify that the point of unrealism is the “bias” (bias in quotations cause I can’t think of a better term for it) towards it having to defend against the better of the 2 aircraft when bombers are already cooked by the game’s design

Your point? The MiG 15 was introduced in 1949, and the B-29 was in service until 1960. There were even engagements between the two aircraft during Korea, with one recorded instance of a B-29 shooting down a MiG 15.

I’m aware they are uptuned. I’ve brought them out in arcade and realistic, and while they aren’t good, they also aren’t terrible. They only really need maps designed with their slow speed in mind and their own tier with other WW1 and early interwar tanks for them to be ‘good’.

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I agree with your second point, though with your first point what I was trying to make a point about was very clear: the B-29, entering service late WWII, should not be forced to see Korean era vehicles as often as it does, especially seeing as how bad bombers are due to the game’s design.

That’s all I have, I’m honestly too tired to argue much more

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he51 was in service with spain till the 50s as a trainer

Cool, let’s put them up to 8.0

Also, didn’t pick up on this. The Sherman (which they had around 10 of) was used in Paraguay for parades and whatnot, they’ve maintained EE-9 Cascavels and EE-11 Urutus for a while now. It’s also worth mentioning, not every nation has the military complex of Russia and America, whose dominance in the field makes it so that their poorer allies have to rely on their equipment. Not every nation has the same focus on war as Russia and America either, because believe it or not, not every government is made up of warmongers

Also, from your point, shouldn’t the Sherman go up to 12.0 then? The Abrams, from the early 2000s, is 12.0 facing tanks from the 2010s and 2020s, shouldn’t the Sherman be up there with the T-80BVM and T-90M?

Answer: No, because it was a completely different variant than what we have ingame, which, guess what B-29s served most in Korea?

My point was that vehicles can be in use for a very long time, especially when you look beyond the progenitor nation, so arguing that such vehicles should be barred from upper tier matchmaking isn’t as solid an argument as it would seem at first brush. And if you need better examples, South Korea only retired their fleet of Shermans in 1971, and Israel only retired the last of their Shermans in the 80s.

As to if I think the Sherman should be at 12.0? Of course not. Vehicle br should be based off of capability. As for the issues you are having with facing MiG-15s, that’s a more overall issue with BR compression compounded by issues with Strat bombers in general. While locking BRs sounds good in theory, it would be much harder in practice as it isn’t as technology is more gradual than that. It also wouldn’t solve the issue of being uptiered, at best alleviating it in some cases and possibly creating new issues where there weren’t any before.

As to this ^
I mention this v

I agree with how vehicles should be based off of performance, though I don’t think prop bombers perform well enough that they should see jets. (Specifically stuff like the MiG-15, Kikka/Schwalbe/He-162 etc etc. I don’t think is as big of an issue) This isn’t an issue with the B-29 specifically as much as it is compression, as you mentioned. I honestly think that Air needs to be raised at least to 15.0 and Ground at least up to 14.0 and soon, there’s no reason the two’s BRs shouldn’t match currently

Also sorry I edit my posts as much as I do after posting them, I usually get the point out first then try to reinforce, flesh out, or add to it