Why m1a2 sep v2 aps missing it added armor on cheek and hull

they literally are enemies

Gaijin hasn’t modeled any vehicles that can be directly traced to that conflict which shall not be named.

The model Gaijin went with is a M1A2 SEP v2 Trophy that is among the newer ones, I.E., no weight sims, no counter ballast on the cheeks, but with the improved turret drive motors and low profile CROWS.

I’m also inclined to say the Trophy-HV is currently the #1 best tank in the entire game.

There’s like 5 different Trophy appearances I’ve seen from just a quick Google search, Gaijin had to choose one and went with the most up-to-date (as far as I know, could be corrected on that) version.

so when conflict ends they can add it?

and that is why it wont be added

in future after conflict ends?

it would still go into the soviet tree

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still i want that

and plus why m1a2 sep v2 trophy-hv has weaker cheeks compared m1a2 sep v2


It does not.

It takes but 15 seconds to verify this in-game, so I’m not sure why you think it does.

-Edit- X-Ray armour values are cosmetic only, they have no relevant to the actual armour performance.

so only way to find how strong armor actually is by protection analysis?

Yes, Protection Analysis gives accurate armour values, it also gives the appropriate armour values relative to the shot you’ve selected.

Not all APFSDS behaves equally, and some designs are better against composite armour than others:

Same armour, different results.

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didn’t knew that thanks that helps a lot

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