I know, and ?
You based your claim that WT has a matchmaker solely based on some random poster’s personal opinions. How about you come back with official Gaijin statement ?
I know, and ?
You based your claim that WT has a matchmaker solely based on some random poster’s personal opinions. How about you come back with official Gaijin statement ?
Despite i have you on my ignore list i decided to make an exemption as i got pinged by a fellow player.
Imho you are way smarter than you pretend to be - but asking for an “official Gaijin statement” like “is there a SBMM implemented ?” is way too much. You can also ask “Do you increase or decrease RNG effects based on the current player performance?” as these topics are connected.
There is no need for gaijin to reveal anything - it is their game and they decide what they want to reveal. The only things which can be trusted is either a long-term study or circumstantial evidence.
As a very rare piece of circumstantial evidence that gaijin will keep certain things for themselves - offical response regarding RNG:
You need no degree in Quantum Mechanics to understand that steering player success & progress plays a major role in creating the need for premium products. Steering players to keep them in the flow zone works with BRs and mostly via the MM.
This is no wild guess - you can google lots of studies about game design of f2p games…
Being a good player in WT doesn’t require perfect aim or response time that’s why it doesn’t look sweaty. Map/vehicle knowledge and pre planning attacks is far more important. Also there’s only so much you can do when your team lets you down even if you play perfectly. In a shooter you can potentially win a 1v10 if you have perfect aim, in WT you’re dead if you’re caught on your reload.
Too bad, I was better off not reading your no meat on the bone posts.
So how about you tell your fellow player to stop claiming stuff by using nothing more than someone’s personal experience ? If Gaijin doesn’t make an official statement we simply cannot know if player skill is taken into consideration by the MM.
Also, I’ve tested your theory about “hidden skill rank” being shown in the order of the players at the very start of the game and let me tell you something, it’s completely wrong.
You simply don’t need any MM logic that focus on player skill to steer them towards premium products.

…
List of proof that skill based MM is already implemented in WT: