Spike has many abilities and can engage targets without direct line of sight, has IR lock and 2 cameras, one daylight and one thermal, can top attack and has 10km range. It’s just better, not in game but it have so many ways to engage targets. Kornet still is SACLOS or laser guided missile with it’s advantages and disadvantages.
There is no aspect in which Kornet is better.
How you heard of the Tow 2-B? Look what they did to that ATGM.
Uh… no. You are so wrong.
Gaijin isn’t going to model FNF missiles properly until Russia gets access to them.
They have no incentive to fix the spike’s guidance issues when they only effect NATO vehicles.
The only thing Spikes need is their AoA changed, they just love hitting barrels and breeches and not the top of the turret of most tanks. Their lock on should be more reliable and consistent as well, a tank with half of its turret sticking out won’t lock on.
Yes it’s something I wrote about a while ago. The missile indeed climbs and strikes from above but the penetration and damage model show that it strikes as in a direct attack mode.
It should just be coded to aim at top of the turret and should be possible to lock when target turret is visible and bam. We have good missile.
this is objectively true but not the actual reason for the spikes being bad, the spikes are shit in game because they dont hit shit
so never?
lmao ingame its actually more accurate than the m242 using apds ammunition, absolute clown game
they also need to change the flight path
I dont think ive ever died to a spike, it always hits my turret breach area. Its not long range enough to hit helicopters like the chinese version which is closer to pars3 and spike lr
Since when is world best ATMG? its only reported to have “more than” 700mm of ap when the 9M133 Kornet-EM it has a minimum of 1300mm ap, f&f means jack shit specialy in urban or forest areas. Those spike missles has a similar tracking system as the javalin and can only lock targets at a minimum distance, you cant fire missles like a retard like in this game in RL.
WT is not a realistic or a simulator game, is just wot 2.0 full of cheaters and is worse right now
Kornet has a nominal penetration of 1,200mm.
Spike has a nominal penetration of 900mm.
However the practical penetration of the Spike is significantly higher.
Nominal penetration is also much less important than other factors like guide and control options, suitability for various targets, ease of use, and connectivity.
The Spike LR2 is a 5th gen ATGM. The Kornet is a 2nd gen one.
You are also wrong about its guidance method. It’s not similar to Javelin at all, and IRL is not used with F&F mode but rather FO&U.
Plenty of footage here showing that tows and other atgms don’t suddenly dip into the floor after firing. The atgm changes were awful, spikes are just another victim of bad coding/mimicking of real life.
Actually Russia is tried to develop a ff missile for the ka-52, the Hermes missile. It’s unknown if they actually got the infrared version (the from version similar to the spike) working though.
i have no doubt they tried, my point is that unless gaijin straight up makes shit up we will never see one ingame because it doesnt exist yet
how can you be wrong on literally everything you stated here?
Don’t bother with @CCCP_StaIin he is just a troll to make people mad
No amount of prove will work just straight up mute him