Why is the Su-27 not going down to 13.0 but the F-15A/J can to 12.7?

I’ve been waiting for this for years, I just wanted to use the Su-27 or Su-33 in simulation at 13.0 on SB.

r-27er

Personally a huge advocate for this. I think the R-27ER should remain only on the SU-27SM because:

  1. it was not around until the 90s, around the same time the R-77 went into service
  2. gameplay wise, it would still be a useful missile, it can be launched farther than an aim-120 and be guided in with iog/datalink with sarh once it’s near whatever you’re trying to kill
  3. it would allow for a counterpart for the F-15A to exist in a circa-1980s Su-27 with R-27R/T. I think the MiG-29 should get the same treatment (R-73/R-27R/T)

wouldn’t that just be due to the f-2 having premium rewards? or is that not factored in?

can’t believe that’s true, the average f-2 player must be buns for that to happen (it is a premium tbf, prolly lots of people just base bomb)
if it was a tech tree plane it would probably have insane stats

low k tho i feel like playing blue side is actually harder than playing red now from my experience

blueside collapses a lot more so if you want to stick in a match you almost gotta play blue.
Plus a bunch of people rage quit (me included tbf) if their missiles just get shot down by like a bazillion r-77-1s from flanker spam

I am fairly sure that rewards on statshark are calculated before any bonus is applied. But even if we assume that they are not…the rewards difference is more vast than premium bonus would account for.

F-15A
RP: 258 / Game
SL: 932 / Game
Deaths / Game = 2.5

F-2A
RP: 1466
SL: 5539

We can also take this a step further and look at spawn rates and death rates to characterize an average sortie.

F-2A
Spawns: 60,013
Deaths: 48,302
Per Sortie Casualty Rate: 80.5%

F-15A
Spawns: 12,140
Deaths: 10,395
Per Sortie Casualty Rate: 85%

It should be noted that average sortie casualty rate in sim is going to be extremely high across the board.

We can add the JAS-39A as a point of comparison; this plane should be the most survivable at the 13.0 tier and receives the best-possible-case scenario of comparable 13.0s. It has good rwr and radar, good flight model, practically unlimited countermeasures, and small size. On top of that, Sweden is going to be one of the lowest popularities as far as initial tech trees is concerned so in theory should be flown by more experienced minor nation players. It’s main drawback is it plays against Japan pretty much exclusively.

image

No possible bonus for RP or SL and it’s average reward per game is over double that of the F-15A. It’s sortie casualty rate is better than the F-15A at 83% and it is still worse than the F-2A’s 80% rate. The 80% casualty rate is uncharacteristically low for basically any premium plane as well.

MiG-29 SNIPER = 88%
F/A-18C Early = 86%
F/A-18C Swiss = 87%
JA-37 AMRAAM = 89%
F-20 = 85%
Su-30 Mk.2 = 80%

While I do not think Statshark can show all of the stats or exactly to what extent Gaijin can track them…I think analyzing them will show that there is a pretty noticeable discrepancy in how the F-2A tends to suck all of the air out of 12.0 - 13.0 rooms.

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definitely needs to go to 13.3
till then great to farm bazillions of sl and rp in it

I think it is ok at 13.0. Give blue side the f2A. Give redside the J11 and Su27 at 13.0.

A bunch of aircraft are in-game with weapons or technology it didn’t have when initially introduced to service…

Farther than an AIM-120? R-27R? 80 km vs 50 km?

r27r has less range than even the aim 7f/m. gonna be utter useless against amraam

it evens out though. you can drop lock and reacquire whenever (ignoring the whole 60 s battery life it has)