Why is the Pzh2000 the same BR as the PLZ05?

I really don’t understand why they felt the need to fictionally butcher the reload so bad?

Like what does it have going for it compared to things like Vidar or PLZ that could even theoretically warrant such severe nerf compared to their RoF?

Genuinely can’t make sense of it

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Sure, in the same update they nerfed the me163s and reduced the fuel to 4 min despite already being overtiered as fuck

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Like on the sholef they dont care so its rly hard to say if something is obviusly biased or just rushed because they doesnt care as long as we pay

The 8.0 Me163 is untouchable by anything around its BR.

Both me163 got nerfed. The 8.7 aswell and the 8.7 one is not untouchable by a long shot being at the same br as the lim9p

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Both should be 8.7 when the 9.3s move up. They share the same flight model and bully everything that can’t easily outrun it.

Insane to think the Me163B and Me262 C2B share the same BR.

There’s plenty of evidence for what I’m saying, you just need to check it out. In the previous case of the Leopard 2pso, gaijin was provided with very thorough information that the tank had D-Armour and HD thermal imaging. But gaijin still gave PSO C armor and the thermal imaging with lowest quality. Even the D-armor possessed by Leopard2A7 has lower penetrability than stated in the profile. Apparently, in recent editions, the German Army has not been treated equally

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13 seconds?! I love how this game pretends to be realistic when Gaijin is now just randomly assigning reload values, ready racks, ammo storage locations, top speed, horse power and everything.

This isn’t real world performance, this is snail world.

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Gaijin have already stopped hiding the fact that they are deliberately nerfing German equipment. I would understand if they hated Nazi tank, but what does this have to do with modern tanks?

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the same with wiesel or the luchs - overtiered garbage compared to similiar vehicles in other techtrees

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Once again, in real life you would never shoot directly with this type of part.

The rate of fire depends on the temperature of the barrel, before firing it takes 2 minutes of completely immobile configuration.

The PZH also fires on its own once the shot is adjusted. The player would therefore not even have to click on his mouse.
The firing is not manual, the PZH calculates the ballistics on its own and fires on its own when all the parameters are validated by the computer

The reload time of a handful of seconds is only valid for bursts of 3 shots after 2 minutes of being completely still to configure the shot. Etc etc etc

So I don’t think you want a perfectly realistic game, or only on the points that suit you.

The reality is that if the PZH were true to reality it would be unplayable.

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Yeah these 20mm recon tanks are all garbage if they aren’t tiny like the Wiesel kr XM800T. No idea why they even gave us the Luchs when they could’ve given Germany something that actually added value to the tech tree.

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They are the ones adding it to the game, charging money for it, the least you can do is get the real world performance accurate to what is available.

This is completely made up bullshit.

Don’t present your game as realistic when you just do whatever the hell you want and add random values to vehicles.

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So would 90% of the game. Real world limitations were ignored for the other SPH but not for the Pzh2000.

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By realistic we mean close to reality. Obviously the game is not a simulation and fortunately so. Otherwise goodbye to BRs and balancin

And 13 seconds reload is not close to reality.

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Ah good ? There are a lot of vehicles that are far from reality in the games. If you think there is only the PZH 2000 I don’t understand

false,manual override is present and frequently used

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At 650 million euros per machine, in several hundred shots I have never seen one done manually.
This is possible but in reality no one uses it.

They should’ve left it’s 6s aced reload, then move it to 8.0 with that Chinese thing with Vidar going to 8.3.

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