Effective armor of 279 is <290mm.
The turret armor of Mk10 is an average of 450mm.
The hull is an average of ~200mm.
You also forgot the laser range finder.
I’ve used the Mk10 extensively as well as did correct cross-analysis, you’re not going to get me on this.
I already use the Mk10 in my 9.3 lineup because of it being one of if not the best 9.0 in the game.
Didn’t like the change of MK10 at all, it’s a strong hull-down vehicle I admit due to the turret armor, but 9.0 is already a pretty dead br due to having nothing in there, removed it then it will become a dead br lol unless they found a reason to move something up but the Mk3/5 are pretty mediocre at its current br, they are so slow that getting into positions will always be an issue and getting cqc maps means they get one-tab easily like Leopard 1 through the hull
Sorry, but this thread is a joke. Maybe every 20 Rounds I see one. So what is the point? You die instant in this Heat-FS meta. Nearly everything can penetrate and destroy you. For example: 9M117 rocket? dead. HOT rocket? dead. MGM-51C? dead. And these are not the tandem rockets. DM12? dead, and so on. So, if you want to learn the game, do it. Otherwise, die over and over against these simple outplayable vehicles.
So because it’s not 100% invincible it’s balanced? ATGM/unstabilized vehicles will never get the first shot of and the 279 can even bounce DM23 at spots it should pen in protection analysis.
It’s fine where it’s at, it’s not this unstoppable monster some people make it out to be. I have no trouble dealing with it using my 8.7 Israeli lineup.
Dude, it’s not even 5% survivable right now.
IS-7 is 8.3, which has a better protected turret, similarly protected hull, still quite fast, same reload; the only major difference is no stabilizer.
lol The turret armor of 279 is 50mm less, and the hull armor is easily penned by early APFSDS.
And no, the reason the Cent Mk3 is 7.7 and not 6.7 is not due to the stab.
You forgot its gun.
It has a similar situation when fighting against enemies with LRF, it will never fire off the first shot should both decide to engage, its even more lacking in long-range because the dated aphe shell velocity will give the enemy plenty of time to evade. Most heavy tanks can maintain good kdr by following one heavy tank rule, never spawn it in an uptier lol
Most of the fights happen on city maps and the nuke shell is on par with early APFSDS. You also get an optical rangefinder like many other tanks around its BR.
Almost every tank is worse in an uptier but the 279 is good when uptiered and op when downtiered.
Based on my experience, the T-62M1 is more uptier proof, it has the shell velocity advantage and LRF, you are less likely to miss targets above 1km, due to the velocity of 3BM28, targets are less likely to be able to reverse back in cover before taking a hit, unlike the BR-482B, you will likely miss if you trade shot with target. CQC maps and full downtier performance Object 279 perform much better than the T-62, but uptier you need better vehicle reaction speed and T-62M1 with a much better FCS (even better than the T-64A) will be able to deal with fast moving targets more reliably.
I do have good KDR in it but I rarely get hit, I could say 75% of my total kills are stealth kills, I’ve learned that its way too risky to trade shot with anything it faces because the armor is unreliable, I don’t even underestimate Leopard 1 because whenever I get cocky it just OHKO me with HEATFS.
@Flogger_cbs 's post says that the more you state facts and criticize War Thunder, the more you’re paid by Gaijin.
Hilarious. Keep defending Gaijin, Flogger.