Well, mainly because of the inconsistency of the damage from that HEAT.
Non-penetrations with 88mm high filler APHE are capable of overpressure killing tanks quite often. It’s inconsistent, but I have had my Jumbo killed with a non-penetration to the gun mantlet by Tiger 1 with the high filler shell.
Realistically, the minimum HE filler to overpressure with thick wall ammo should be increased to 950+ grams. That leaves only actual naval guns and gun-howitzers with that capability
That only works if the round just barely penetrates and normally wouldn’t produce a lot of spall but because it can overpressure you’re instantly dead.
my contribution to this post
Average reaction to watching HESH do nothing to light skin vehicles.
This posts reminded me of that one time I shot a CR1 HESH round on the radar of a Gepard, just to do nothing to it.
Pantsir’s empty void is a volumetric nightmare and eats HE damage like crazy, it’s not just HESH that struggles at over pressuring it.
Was just in a match where I fired a 105 mm HESH shell from a Vickers Mk.3 at a Gepard radar dish. Only killed the gunner lmao.
Because the other HESH thread was locked I reckon I’ll repost this here
Small HESH being bad is annoying, Big HESH being bad is mine bogglingly frustrating because you have no choice but to use it, there’s no other ammunition for you. If these were APHE rounds the tanks would be OP, but because they’re HESH they’re just so unreliable to use. And now APDS shatters a lot too so half of Britains ammunition is ehhh sometimes it works, sometimes it don’t, feel free to change nation because you get fed up with failing due to no fault of your own. It is simply amazing they are unable to recognise how anti fun it is for your rounds to do nothing half the time.
Can we also mention how no matter where you hit on say the front of an IS-3 you can’t actually kill the turret crew. The very tiny drivers hatch weak spot mayyybe but good like trying to hit it with low velocity shells and a massive shell hitbox that triggers early, or hits a track and does nothing etc etc.
Even beside the god awful crew damage in the image above, the complete randomness of damaging tracks or barrels is bizzare. I’ve hit peoples guns (and bounced) and gun mantlets so often to do no gun damage and other times missed the same kind of tank, hit the floor 20ft away from them and it damages the gun. It defys all logic.
I’ve smacked a T-55 dead-on the commander cupola with HESH from the AVRE and all it did was flip his tank around and damage the optic and a track.
I then proceeded to die even though IRL that T-55 would’ve been reduced to a slagheap.
test post, ive never really had a bad time when using hesh yet.
Against light targets it tends to be absolutely fine, especially since they fixed the instant fuze time. This is because large HESH is somewhat capable of overpressuring targets, they just have to be quite thinly armoured and you have to hit close to thin areas. For example a TAM you will usually always overpressure unless you hit the engine side, a Leopard 1 not so much.
As a rule hitting weld seams, hitting multiple plates etc, turret ring, anywhere that is realistically a weak spot will nullify your damage. This is also goes for hitting spare track as can be seen in my previous IS-3 example.
Against heavy targets it’s got almost no HE power to go through rooftops now so it’s no longer got a backup way of functioning so you have to purely rely on having a very good hit. Before they nerfed HESH’s HE power this example would have blown through the hull roof and OHK’d the tank, now that will not happen unless you hit very very low in the turret face. This is most noticable on Panther and King Tiger.
Which is VERY frustrating because regular HE has no such trouble whatsoever (as seen in this example), this M107 HE shell manages to blow through the hull roof very easily despite being SIGNIFICANTLY weaker in HE terms. An M107 has about 9kg TNTe, the L33A1 HESH shell has over 20kg TNTe.
So now I’ve explained how HESH can have issues with overpressure and doesn’t really work as HE at all lets get to how Gaijin try to model HESH damage. Assuming you get HESH damage to actually kick in, it has extremely short range and each particle of spalling can be easily stopped by objects (such as in this screenshot with the ammo). It’s likely this ammo would have detonated anyway but I have been recently quite shocked how hitting Tiger II ammunition bustle has very rarely detonated the ammunition, any other round type in the game would have detonated it.
And also due to the range issue and the fact spalling doesn’t bounce in game, angled armour is extremely effective at negating the damage done by HESH as all your spalling is directed downward in to the floor it will only likely kill the driver, sometimes not even that.
Epic Hesh moment vs crew behind light armor.
reported this issue like 3 years ago HESH rework is rather overdue and will probably never happen at this rate. Yes this happened to me in game 3 years ago in fv4005 very skill issued.
Can confirm, have hit scorpion directly with AVRE HESH before and watched in awe as only the radiator turned yellow.
Wow that issue is not related to the ones I even listed but I have seen it before once or twice. How ridiculous.
tldr of the bug is that if the plate HESH hits isnt enough to fuze it, it wont interact with crew after the plate at all. not a very common bug notably M56 and helis are affected. This with 4mm fuze makes hesh vs lighter armored helicopters worst choice of a shell u can make. Probably even smoke shell gives better damage than it.
HESH cannot overpressure. It literally does not have the mechanic. Its really easy to see with open topped vehicles. A 500g HE shell can overpressure them, a 7kg HESH will not.
Many of the newer vehicles have engine compartments modeled. This means they have 5mm walls inside the vehicle which will stop all spalling from HESH shells. Older vehicles do not have this (look at centurions or the tiger 2 vs a C13 T90).
As I recall with one of the changes big HESH can still overpressure but small HESH cannot. Though even small HESH I think can since a more recent patch. It’s just a lot trickier to do than regular HE as it seems HESH needs to almost entirely connecting with a thin plate to overpressure so no hitting the ground etc.
Like example here:
A square on hit does HESH type damage doing very unimpressive results. A roof hit where armour is thin does overpressure damage and is killing people much furhter than HESH spall actually does in game.
Incidently most of those old vehicles DO have internal plates they’re just not visible. There’s definitly internal plates on Centurion and I’m 90% sure King Tiger has an engine firewall at least.
See this is all interesting because this all happened whilst I was playing but before I was “In the know”.
When I think of HESH nerf I now think of the more recent ones. This one which happened about 5 months ago. There was another I cannot find now