I have one tip : I play the EBRs at much higher tiers that they are intended to and I get better results because you face light vehicles with thin armor. Try it and you will be surprised! You can have a real impact on the team result with this thing. You can move fast to capture, you can scout, you can really annoy heavy vehicles by harassing them and disabling them shooting their tracks, their barrels… and then you let your team finish the job, you will get assists and its not bad.
About time for the AEC II to go up as basically exactly same as the Puma (different pros and cons). Restricted Event status needs to be taken into account.
But the Puma already is the only scout vehicle Germany gets until 6.3 so it already IS uptiered in most respects.
The Puma already went from 2.7 to 3.0 and now 3.3. M24 is comparable with very different pros and cons. France for once doesn’t lack in light scouts, just lacks almost everything else. And yes the minor nation debuff is going to rear its nasty head.
Making lights light again is difficult but pushing Germanys only light vehicle seems harsh. And if you remember the first EBR was far too low (them not adding tech tree versions of these and many other event vehicles that are key to lineups is a cardinal sin, it can be done as Comet and Firefly already so this)
The problem I find is that, just like CAS,most players in ground vehicles do not understand them nor the game (as in CAS generally used badly too).
If they could curb all those going to the alley in Berlin and going A only on Factory the game would improve 100 fold (anyone remember that a few years back A on Berlin was ALWAYS ignored and most went B and C and ignored the west flank; never any middle ground just one extremely poor decision to another… Gaijin and its players are quite similar, yeah?)