Switching to a gunner’s sight-based aiming system in War Thunder would increase realism, deepen the tactical challenge, and raise the skill ceiling. It would transform combat from a point-and-click shooter into a nuanced, immersive tank warfare experience that rewards thoughtful engagement, precise targeting, and real-world-inspired tactics. This change could make battles more satisfying, engaging, and immersive for players seeking a more authentic armored combat experience.
As a person who play SIM infrequently, I can tell you that offsetting the gun sight accomplishing none of what you are claiming above. It doesn’t require nuance, it doesn’t require skill, it doesn’t require thought. You simply compensate for the parallax effect which becomes second nature after enough shots and everything stays the same.
This is an example of a solution looking for a problem