It was announced in a previous update or devblog a year or so ago.
Oh… probably was just said to pacify the fans of the map until they forget then. Shame
Oh god the thousands of Polands hits hard.
As much as I love some of the maps I’ve listed god do I ever just want to make a brain slurry of the person who thought it was a good idea to make the most common map in rotation. I love urban maps like Sweden and Advance to the Rhine but that doesn’t mean I want to see them every time I load the T-80U. I’d also think it smart to address the one sidedness of some maps. On every match of Jungle I’ve played the team that spawns on the left usually ends up beating the shite out of my team so hard they develop a punishment kink and go crawling back.
Long plains-esque maps are somewhat bad too. I love loading into Maginot Line, getting the bad spawn, and getting sniped from 2km while passing over a hill because I stopped focusing on my monitor for 2 seconds. These maps are especially bad in top tier while you’re stock. Every match in the M1A1 AIM I have played on these kinds of maps I have been slammed by either a DM53 or 3BM60 round from 14km away roughly 16 seconds after spawning, give or take a few if I am not immediately ready when I spawn.
All in all the point I’m trying to get across is that we need more maps and more unique maps. Their idea for Flanders was pretty cool with how it changes depending on the time period of the vehicles, if they made more maps somewhat like that it wouldnt be the worst but I really dont want to load into 6.7, get some map like “The Bumhole of the Sea”, get annihlated 3 minutes into the match, switch to 9.3, get the same map but this time theres an aircraft carrier, same thing, switch to 16.7 with the new top tier flying saucer, and get “The Bumhole of the Sea of the Andromeda Galaxy” and its the same thing hust everything is floating like the rapture is happening for everyday household appliances"
Ive never won a match from the south side of berlin but won almost every match from the north it can be awful. Jungle just sucks
A lot of the large maps are missing any kind of cover for kilometres at a time, fields of Poland mostly. it feels like the mapmakers don’t play the game
Yup. I think the worst maps are Fire Arc (for that reason), Seversk (it’s just… bad) and Vietnam (Seversk but there’s water everywhere and it takes way too long to move around the map)
Jungle isnt the worst imo so long as you get the fun side. If not you’d have a much less painful experience snapping your femur in half, ripping it out of your body, turn the two pieces into spears, strapping the two spears to comically large gears like that one scene from Cars, and sitting directly in between the gears while they slowly inch closer to you each rotation while slowly taking pieces of your prefrontal cortex out and grinding them into slim jims.
It honestly does feel like Gaijin employees dont play their own game, we need to get some like worm in their company to make some bug so horrendous that the only way the devs can pinpoint where it is and what it is is by playing the game
I like Fire Arc, I drove my M1A1 off the cliff and into the lake once at 40 mph. 10/10 experience, woukd recommend
fire arc is very sad, its only notability to me is that its the map I first saw a maus on.
I like Seversk as long as I’m on the southern side as I just rush the B point and the assist with C.
Vietnam is ok but feels like they tried to do too many things at once and everything came out poorly
we need to teach Smin to code so he can be a dev, I know he plays the game as I’ve played a match with him, he may get maps fixed. maybe he can add the EAP too
We can just subconsciously teach him everything he needs to know about the WT spaghetti then give him some like sleeper agent activation phrase and watch him go
Oh also unrelated but I definitely didnt just spend 5 minutes trying to find the Caernarvon thinking it was Italian
Adding that one to the bucket list lmao
Wow, remember this map well, we didn’t even know it was deleted
It was a really good map. I say the game lacked something
It had a few issues.
The largest one was spawnpoint location, and the amount of mud on the map. One spawn was placed on a muddy hill, which made it very slow to get out. The other was overlooked by the castle wall, which made it easy to spawncamp.
The other issues, was traction. Many hills were too steep to normally drive up, which made traversing the map annoying.
I want it to return, but slightly reworked. It was a decent map.
Gaijin try not to make tanks horrible at climbing the slightest incline challenge (level impossible)
In all seriousness I feel the map could be easily reworked if they took the time for it. I sadly never got to experience it for myself as I treated tanks as the shadow realm back then but would love to see it ingame at some point
It’s funny, I see a lot of hate for Fire Arc, but I love that map. Huge and open, with small terrain features to use for cover, and a smallish central town that’s well enough disjointed from the rest of the map.
sounds like if the battlements overlooking spawns were inaccessible and the mud was normal terrian the map would be ok
It takes time to completely flatten maps and remove every item of interest & make them bland and boring.
It had balance issues. Russians had terrible win rates on the map because it generally catered to best gun depression wins. As a Brit main it was rare to lose it unless paired with Russians. Many locations tanks struggled to get around in due to mud and steep ditches and it was often difficult to relocate across the map due to blockages and sniping positions and before long it always ended with spawn camping to win almost every time. It needs a lot of work before coming back.
While we are at that topic, what happened to Volokolamsk? I have not been getting this map for a long time, it is very sad as i loved the slight hills, you could really benefit of the -15° gun depression of the Sturer Emil.
What i also realized is, maybe i love the older maps more than the new ones, is because of the feeling of nostalgia playing on these maps? Especially carpathia, karelia, and white rock forest.
Even if it come back, I don’t think it will be changed. Just like both Volokolamsk didn’t change anything. But White Rock was actually playable and good…