average american main
like the aim 9x an aim120c would be too strong currently and they’re waiting to add it
They don’t, because they don’t have to do much. Simply turn to the side after dumping all their missiles. 0% chance they get hit since they are still 30-35km from any enemy and at least 1km above them, unless they have F15Es on the other side.
Well they can. Just limit drag all over when that is what they did all the time.
Which allows even easier dump and run. Not great to the game play.
So did the F-14A.
No one is launching missiles at 30km away in the hope to get a kill. Players have learned to defeat missiles even up high. It is a blessing when you see a Typhoon or F-15 dump 120s at anything over 25-20km the chances of getting a kill are low.
F-15E doesnt turn very well at high alt anymore.
They can but then they would need to artificially increase motor burn to give 120 it’s performance or it would very much end up a poorer version of the R-77.
You mean like the meta is now? R-77-1 and MICAS dominate because 120s cannot do what they can.
then you pair a 120 with a missile like an Aim9M and close range high aspect fights your weapon systems are ineffective.
Sorry to say but if we are trying to get to real world performance:
There is not a version of R-77 that is superior to it’s 120 equivalent.
They don’t have to, the fact that we are all forced to notch knowing AMRAAM can hit u is enough. If u are, say a J10 or SU30SM, u have just: 1. wasted half ur chaff, 2. become a easy target to the jets rating on the floor rapidly approaching to within 10km. So in return, we also have to rat, meaning AMRAAM spams are even less contested. Also they don’t have to dump 8 or 6 missiles, 4 is enough, since there are more than 1 F15E per side, the rest can be thrown once people are directly below them, in which case good luck getting away, ur RWR might not even go off.
The only thing effective in that range is R73, MICA is too slow waiting for the lock. So u are complaining about getting the same missile as everyone else but USSR?
Similarly PL15 and Meteor can leave F15s hopeless for the past decade. Not a valid argument, if that is not what u wanted.
So the F-15E dumps half it’s payload at 30km and you dont see that as a win win?
Yes missiles have to be defended even ones launched at 50km.
Su-30 also has 12 R-77-1 and the best/joint best radar in game.
Positioning is important.
Magic 2/MICA/PL8B/R-77-1 cam also be used in that scenario.
9M and 120s cant.
Point was R-77 has always been behind AMRAAM. This isnt US biased this is a fact.
Yes of course PL-15/Meteor/JTAM are all going to be better they are a different generation of missile.
How? Because they can force u to notch without having any worries?
Well, the F15E/EFs can position themselves where no one else can.
Not when AMRAAM can’t. Only MICA is probable. Clearly u haven’t used many of these, and just looked at statcard. PL-8B can not turn for an entire km, Magic 2 is probable but its effectiveness is not higher than that of AIM9M. R-77-1 can barely do what 9M can’t. As u said, positioning is important, if u can’t use ur weapons to ur advantage, what can I say? SI
Ok so you defend and then have 12 missiles left. They have 4 and have to be more selective.
Being fast is and high is great, but it also as mantioned earlier makes your ops missiles more dangerous, you have less time to defend and with only 6 120s on Typhoon you really cannot afford to waste them. I wont shoot until im close enough I think it will get a kill (unless im BVR jousting)
120 doesnt pull aswell there is also a slight tracking delay.
Magic 2 accelerates faster off the rail it is better at closer ranges. R-73 is the in game HOB but R-77-1 and MICA can do cool things when used at close range
PL-8B has had some buffs it certainly seems better than it was with J-11B putting them to good use.
Thats the issue isnt it you cant always choose when to use your weapon systems. 120 is a good missile but if players are getting closer it’s lethality drops off
You have seen my stat card I would trade the Typhoons payload for 12 R-77-1
hey buddy flagging my comment may hide the ugly truth but anyone can check statshark and see how little ground your skill check comment holds when youre not that good yourself, peace.
lmao wut??
And u also have a typhoon or rafale about 5km from u. U have just notched an AMRAAM, so ur nose is not pointing at them. OOps.
It had no buffs. Just seeker.
Really can’t compare them. I tried R-77-1 once yesterday, pulls worse than R77 to me, might just be that it is faster.
For less cm, speed and manoeuvrability as well?
Rafale is a different animal, it can sit in the notch and sling MICAS at close range though you are at worst going to trade with a Typhoon at best beat it down with R-77-1/R-27ERs
Typhoon uses BOL pods which are modelled in game to be 4x less effective than regular sized Chaff…
So while you have lots of it. They are nowhere near as effective.
Typhoon is fast, too fast to use at full speed. you cant notch and defend and you risk wing rip!
Su-30 is slower turns similar think both are limited to 12 or so g
has a far better Radar and a better payload
The problem I see is when Su-35 comes and you have Typhoon levels of performance while carrying 14 R-77-1
Except f14 can engage targets while going cold, as missile is arh, and other have to ditch their missiles because it’s sarh
At that point I don’t minf AMRAAMC even C5.
Ok and? The Phoenix is a bad missile. If you can lock the F-14, then you know its position and can easily defeat the Phoenix.
Why are you making me repeat this again?
Aim-54 currently is kinda a mid - ish missile, due to better RWR and more public info about multi pathing
Earlier people had barely usable RWR (pre RWR overhaul era). And people didnt knew about multipathing either, yes you could outpull the missile but without knowing where it is (after the motor is burnt out), you dont know when to perform the maneouvre, do it too quick and you are a sitting duck, do it too late and the missile slams into your face.
This is also highlighted by the fact that the opposing plane was a mig23, at altitudes it didnt have access to MTI hence you could barely lock a chaffing target. Other than that to defeat the missile, you would essentially have to ditch your own SARH missile as the target is out of your radar gimbal, whereas f14 with 6 arh compared to 2 sarh could lobb all its missile, TWS it for a bit, turn around, go to the deck for glound clutter. easy win.
We’re going back to the danger zone update to talk about the even worse Phoenix somehow being overpowered. The problem was the same as any other strong plane.
This sounds like a critical skill issue as this was also the era before the 54’s doppler shift gate was expanded. At launch you only needed to make a 30 degree turn or more from head on to defeat any incoming, head on 54 due to it’s abysmal gate width. No you did not need a superior RWR because the notch that you could slide into was 300 degrees in width, to that same end the 54 was completely unusable outside of that 60 degree aspect unless you were below 5km and at that range, due to the 54s lacking any form of dynamic G limit ramp up as it was hardcoded out to 15 seconds of flight time, it was fully unusable in such situations.
Ok now I know that you guys have 0 idea what you are talking about given that the Mig-23 series had access to a MTI mode just like the F1C back when the F-14A was first added. The 23’s MTI being restricted to a automatic mode that kicks in when pointing towards the ground is a very recent change.
Imagine thinking a meta warping missile like the phoenix is bad. “But good players dodge it”. You really don’t see the value of one person splitting up the opposing team by forcing multiple players out of position?