The game is supposed to be balanced,but when I was flying an F-4E Phantom II fighter jet from the Vietnam War era,I had to face off against the Pantsir air defense system.Can’t they do a better job of matching players?Is this realistic?Is it fair?Isn’t the Pantsir air defense system still in active service?Why do I still encounter it with a retired F-4E?The Pantsir should be matched with something like a 12.7.
In game the historical battle and era are not matters. only Br balance them. Problem is here the br decompression and lack of good AA that actually rival that era, not modern system for f15,su34,rafale. If we talk about irl the map has to be so big that we have to find where the battle is on + still air battle will be there at same time.
And i dont understand why is ground top br is 12.7 and air br is 14.0?
This is my issue they balance airframes on weapon systems and not the individual airframe.
a Phantom with 4 AGM-65 isnt the same as an F-16 with 4 AGM-65
Yes that is the victim of br decompression ground.
Its even worse when you in a f4 you have to face 12.7 rafale,typhoon,su34 fox3, irccm missile thanks to ground top br being 12.7
I played 10.3 Ground BR and had no idea how bad it had got. Flying the GR.1A Jaguar I had 2 LGBs and 2 500lb dumb bombs with 2 AIM-9G Rear aspect only missiles.
Everything I else I saw had all aspect missiles. AMX, Su-25, A-10s all have all aspect missiles and much larger payloads.
Why does my tank has to face off against air launched autonomous ammunitions?
Getting destroyed first 20 sec of match by helicopter is fair right? Or CAS launches missiles and guided bombs 10-15 km away? While ground players can’t run or hide and don’t getting any warnings.
It’s ground compression