You still have access to the Server Replay Report function on the Main War Thunder website. Reporting cheaters through the in-game complaint system does nothing (there isn’t even a category for it). Those reports don’t contain the correct files and information for anyone to be able to look into it. Logs are automatically attached when you file through the Website.
Edit:
If you verify through the client replay then you aren’t really verifying. A lot of things can look very odd on the client replay due to client to server de-sync.
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And how are you checking sightlines when you arent watching replays?
Without watching replays? You know this?
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Guys, please.
If you want to discuss this take it to Private messages.
Yep…don’t believe everything you read in the internet…
IMHO both ideas are exaggerations…there is no blatant Russia bias and Russia will not lose 90% of the matches…and the two thing cannot surely happen at the same time…
Some nations/BRs lose more in RB and you can get a losing or winning streak…if you choose to generalize from there you can do it both ways…
Some vehicles (from all nations) are better than others, bug happen and there are “quirks” that make some shots way unrealistic…
KEY POINT…happens to all nations…
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I lose more due to half the team evaporating due to premium one tank line up players more than anything else
Maybe because gaijin casually slided them vehicle with br lower than analogs (puma/namer/lynx), with armor being much better than analogs, with ammo crate and with some made up shit (ammo belt that goes all the way under crew bums being external)?
We need t15 with 57mm and “external” belts and some other made up things so soviets can perform well (70-80% wr) on 13.0 as well. And make kh38mt cost 0 sp because judging by your img they seem to struggle with that task. And increase enemy spaa spawn cost to 2500 sp.
So T58 is US bias ?
Looks like this game has many nation biases.
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Bias without stab at 8.3 and with 13 hp/ton playing versus stabs and sabots which either disable it with turret hit or ammo rack on hull hits. And cherry on top of that is horrid vertical guidance speed value (again, without stab).
Besides that I dont remember T58 being lower br than its analogs or having mythical external ammo that either vanishes or burns.
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In terms of statistics the T58 is placed #5 of ALL 286 ground vehicles between BR 7.3 and 9.3 for K/D and K/S ratios (December numbers, Statshark).
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Is that why it performs so good ?
Looks like your arguments aren’t arguments at all, only excuses.

You do realize that stats are horrid argument? According to stats m1a1 and kvt are both inferior to t80ue and ud.
Also according to stats, turm 3 is overbr’ed and should go down to 7.7
Maybe when you use stats from only one or two thousands battles, the thing you did here.
Otherwise stats are pretty good to use, especially on vehicles from major nations.
I’m not here denying something being stronger/weaker in GSB.
Just like you shouldn’t be denying something being stronger/weaker in GRB.
T58 pretty much being the king of 8.3 can’t be ignored. That thing is grossly OP.
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Id rather give that title to smth like turm 3. But I guess it can be ignored thanks to german players being german players
US players aren’t that better either.
Matter of a fact is, if BMP-T is proof of RU bias, then T58 is proof of US bias.
Same goes for Turm III.
get worse when they spawn a free tank or spaa after just 2 death.
even worse, they use daily back up to generate more kills.
1 player with 2 tanks in a game can be killer 6 times. no wonder matches with us team are just shit
Good thing US has obnoxiously good AA to spawn.
not good when they only got he round and not aphe