Hello tunder wars. I have a bit of an issue in ground, where when pressing the R key, if I’m in a tank with self-homing missiles, such as Spikes or SPAA/SAMs with IR missiles, it opens the seeker; but pressing it again will not close it (it’s not toggling). I don’t have any action bound to the R key for ground or common, except for cruise control. My seeker toggle is set to X. I cannot figure out for the life of me why this is happening, and I’m wondering if anyone else is having this issue too. I’ve tried resetting my keys to default to no avail.
I just tested something, I unbound the R key to lock the plane, and it still locks the missiles although the IRST thing doesn’t so it might be something like an internal control? Best solution is to set the Lock Radar/IRST control on another key unless someone finds where the R key enabling the missile lock is in the controls page.
That sounds like the functioning of the “Fire from special guns” keybind. Which key do you have bound for that?
these are my radar controls. i’ve never bound R to anything radar related. i scanned through every single bind, and nothing except cruise control is bound to R.
never had it set to R.
That what I’m saying, even if there’s nothing bound on R, the ATGM will just activate itself. I’ll try an SPAA.
It does the same on SPAA. But I don’t have anything set to the R key.
okay so i’m not alone in this lol. it might even be a bug?
I have the same issue, but for me the F key activates the seeker. I use the F key to fire rockets and missiles on aircraft, to fire secondary weapons on aircraft. But in ground I only have it set to repair.
It is puzzling how the F key works. It isn’t an “lock” key, as it can only turn the seeker on, but not toggle it off. It isn’t a “fire” key, as pressing it with a target locked doesn’t even allow me to fire a missile. I tested it on both the PGZ04 (where the missiles are activated by special weapons keybind), and the Antelope and SANTAL (where the missiles is controlled by the primary weapon keybind). On all 3 the behaviour is the same. The F key functions as the “activate seeker” key, and that only.
If I had to guess, it is Gaijin code somehow mixing aircraft keybind with ground keybinds, but in such a weird way that it doesn’t fit the behaviour of any existing ground keybind. Somebody bug report it; I’m currently too lazy to do so.
interesting. i dont have R set to anything on aircraft related to munitions. in fact its my toggle for turning radar on and off, and it doesn’t open the missile seekers when pressing it either. either way this has to be some sort of weird bug.
Some binds aren’t shown in the normal controls.
You have to set fullreal controls, then you can se ‘everything’.
It’s like b for brakes isn’t a bind, unless you open up full real controls, then it’s left and right brake is set to b, on both.
R is the default fire rocket key
there is no “full real” for ground though?
right okay soooo how do we disable it then?
edit: i want to make this very clear. R is set to nothing related to rockets in neither ground nor air:
Can you check the ground vehicle tab. You’re on the aircraft tab
Should check it, I wouldn’t put it past them to make more.
It’s the control profile overall, not mode dependent.
(Edit - Also pre-emptively save your controls again, as you should)
did neither of you guys see my previous screenshots?
yes ive checked every single control on every single tab for every single mode. nothing is bound.
There’s an easier way to have it only be one bind, and that’s to set r as the control and if it conflicts in the controls at all it will say add or replace, and if you do replace, that’ll take it from every control.
You showing just a section that you think is right on your screenshot isn’t really a direct statement as such.
yes. ive done this as well, many, many, many times. on ground, it is set to CC increase and i can unbind that and rebind it all i want, but the overlap dialogue never appears; because it isnt bound to anything else! edit: im not looking for a lecture here. im also not stupid maybe of the likes you think i am. i asked my friend who has mostly default controls, that was also able to confirm that nothing was bound to R on ground try it on the Imp. Chap. and had the same result.
You’re not getting a lecture… Seeing as you don’t want help, then report it as a bug.