Rb99= AIM–120
AGM-65G
Aim-9M
BETTER flight performance than an F-16
Meh in what way?
Oh, and not to mention the large difference in countermeasures…
Rb99= AIM–120
AGM-65G
Aim-9M
BETTER flight performance than an F-16
Meh in what way?
Oh, and not to mention the large difference in countermeasures…
f16c can take
6agm + 2 9m + 2 120
6agm + 4 120
gripen can take
2agm + 2 9m + 2 120
4agm+2 9m
Do you understand now? Plus gripen have less countermeasures with 4 agm than f16c
While I agree, given the missiles that the Spyder and EMADS use are quite modern, at the end of the day they are IR-Homing.
Getting a lock with IR ground platforms can be extremely inconsistent and the lock ranges are usually half the max range so…
Spyder - 10km
EMADS - 12.5km
Hisar-A - 7.5km
Orbit bombers will still be untouchable, and helicopters sniping from heli spawn will be hard to reach, I don’t foresee anything changing really.
Regardless, this is M1 Thread. I digress.
I missed one non-pen, which appears to be just poor luck on where the spall landed (i.e. the spall would’ve penned if it was sent elsewhere).
I mean people not playing the wheeled vehicles doesn’t mean they aren’t mobile.
A ~1 second difference in reload isn’t going to matter in the majority of circumstances, though. I’m sure most would rather have the better armor of the 2A6 (let alone the 2A7V/HU).
4 AGM-65G or Hs is not meh.
Who cares if it’s a bad fighter? It’s the most OP CAS plane in the game (40km AGMs!!!)
I mean you might be right in terms of how Gaijin might implement it, but in terms of IRL capabilities a 15-25km range would definitely be better than the ItO.
These are all capable of functioning as a standalone vehicle (when using the Spyder AIO version).
Why does multirole capability matter when the matchmaker is for either air or ground?
The Gripen isn’t that much worse, plus its 80 large caliber CM does more than 120 small caliber CM
AGM-65D, not G’s
Gripen carries more G’s, 2 less AAMs, but G’s are far better than D’s
Still carries more of the better missiles
You live in previous patch. After shrapnel preset changes heat mavericks have pretty the same damage as HE one. I would say G 9/10 hits are one-shots and D 8/10 hits are one-shots.
65G’s still more consistent.
True, nothing beats F-16C in terms of multirole capabilites only Mirage2K5F comes really close but still not enough.
That because AIM-120 still neeed fix. Because Gaijin didn’t properly model it.
Community Bug Reporting System
Community Bug Reporting System
Community Bug Reporting System
Community Bug Reporting System
3&4 already fixed
Actually its 92 on C which is the model that does have AGM65G’s, not to mention unlike F-16 Gripen Drops single countermeasure every single time which makes it much better then F-16C.
and large caliber
Yup.
It’s like saying “I have a dog” and “I have a German shepherd”. They mean the same thing but one is more specific.
Saying “I have dogs” does not mean “i only have sheep dogs” though, for example
just ignore artc fox he’s another russian main that hates the U.S tech tree, like necrons
Its not a big problem 4 the us anymore but when i posted this their was a 50% sale and most one death leavers where on my team. Now, that its not just the US im getting plenty of kills
YOU’RE wasting your time typing to necrons, we’ve been telling him this for years.
so many bug reports…
Possibly, yeah
The armor is totally inaccurate
gjn knows this they just refuse to fix it because players complained their tanks aren’t the best
we knows this.
everybody knows this.
it was literally confirmed by a US Tank Commander who plays the game
anyone who says otherwise is just after easy kills. its the same thing that happened to the bomber mains in 2014. Ask me how i know.
the armor was functioning correctly with the tank came out. the upper frontal pannel the drivers viewport is on supposed to be able to bounce up to 3bm42. it was literally designed to bounce 3bm42 upwards into the composite and yet because of the game engine works it blows right through it