Why does defensive flying/baiting/dodging missiles etc and other defensive active actions not reward score/rp

Games where you dont get to shoot anybody because you spent 7 minutes playing defensive/baiting/setting up for teammates/etc or anything else that includes you flying actively in a way that doesnt get kills for yourself should reward score and thus RP through activity.

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It is extremely difficult for an algo to decipher intention to the relative motion and actions ( or lack thereof) of players ingame. It can’t tell the difference between activity intended to be a positive contribution but does not produce something statistically measurable or just loafing around. And it would be too easy to game by lazy players or bots.

The game previously awarded you for proximity to enemies. They removed it for “anti-abuse” reasons which I don’t think are valid here as enough of a counterweight to how bad it feels to play well and get literally 0rp/0sl in a match as a reward because you werent the one that pulled the trigger.

It would make them extremely DETECTABLE through long term abuse and as I said it would only be a small amount of score to trigger enough activity to give some level of reward that isnt 0rp/0sl like it is now…

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When they added the missile evasion notification I was really hoping they’d add a small reward or even medal for it. But nope, we can’t have nice things.

This also needs to be brought back.

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U’r reward is not having any repair or ammo restock costs?

Clearly the answer is to adapt to the Snale’s demands just like everyone else.

Joking?

yes

Sometimes hard to figure out here

you are reward is

Your