Sounds like it’s cheap labor that would allow them to do a lot more with all the money they’ve earned.
Every time I read the argument that the game is free … I can only smile.
It’s free to try it, if you want to make the slightest progress and value your time a little. You go through the box.
This post is indisputable, they are going to put ray tracing and other graphics but they have PS1 textures. No sense.
About the discussion of reporting errors , they should have a quality control.
Which is why is questioned ray tracing as well, something very demanding that the vast majority of players can’t even use and those that can probably still won’t use it due to the hit in performance, unless it somehow gives them an advantage.
To add that whilst the rest of the game has things looking like the Ariete, bomber cockpits look even worse and there are a ton of other issues that should take priority.
We still have ULQ in the game because apparently people still use pre 2010 hardware, we have pre 2000 cockpits in terms of graphics but now there’s ray tracing.
Not arguing or anything
just adding things for context.
Gaijin pays a minimum of $6,500 USD up to $10,000 USD per aircraft model
and those are the requirements Gaijin placed
https://wiki.warthunder.com/3D_models_for_aircraft#Suggested_modeling_steps
Must have gotten a discount on this one then.