Why do CAS players so vocally oppose any suggestions

Took me a few tries to get the “stupid landing” down to damage my plane just enough for repair timer to kick-in, but not extend repair time significantly.

F4U-4B Corsair on “Fields of Normandy” with 25 second repair time, 2x1000lbs. Earliest landing spot is about 5.5 or so

Drop first bomb on B: 01:00
Drop second on C: 01:06 (in real battle, you’d likely have a much bigger gap)
Rearm time begin: 02:20
Take-off: 02:50
Flying over C: 04:12
Dropping bomb on B: 04:20
Dropping bomb on A: 04:28

So there were 200 seconds between the bomb drops with a fairly untrained (25 second rearm) crew.

A maxed crew can rearm in 10 seconds, so it’s -15 seconds.

I’m confident you can land faster than I did.

So, I tried again on maginot(Winter)(battle) (earliest airfield landing spot is ~7kmish)
Dropped both bombs together at 01:30 on “A”
Started rearming at 02:51
Took off at: 03:20
Flew over B at 04:40
Dropped on A at 04:46

Here, time between the 2 bomb drops was 186 seconds, which would be 170 with maxed crew.

So!

Time from bomb drop to start rearm: Seems to be around 60-70 seconds.
Time from take-off to be able to drop a bomb : 60-80 seconds
Rearm time: 10-30 seconds (my highest trained non-premium aircrew takes 25 seconds)

Actual time needed to drop a bomb can vary of course depending on where enemies actually are on the map, your ability to spot them. However, simply being in range to drop a bomb (~2km) is pretty significant I think

And the corsair can drop 2 1000 lbs bombs, allowing a potential of 2 kills between fly-outs. It can also carry 4 HVARs for light/open top murder for even more kills/fly out.

It also has a built in airbrake for helicopter/VTOL style landings and is made for carrier landings (ergo: tougher airframe so wings dont snap off from slamming it into the ground). This is probably where you could get the highest timesave on my attempts as I feel I’m still not doing it optimally.

Video (when it uploads. Might take a year with my 30mbitU/3mbitD Superior Hungarian™ connection):

Spoiler

https://youtu.be/TzRyV5XHpaw

1 Like

I do not even know where to begin replying to getting in CAS is a built in skill check when the wiesel 1a4 exists

1 Like

Then why do SPAA exist in the game? The only job of an SPAA is to keep the sky clear, but if you say because of the SP difference SPAA shouldn’t be a valid countermeasure, that would mean SPAA have no reason to exist at all. At that point you can give the team who can get like 3 active Aircrafts simultaneously first an instand win. Simply because if you can’t defend yourself or your team against CAS you can directly leave the match because you can turn the tide anymore.

so why should a 70sp vehicle get a 100% instant win against a 1v3 of 500sp vehicles without needing any effort or skill?

CAS haters for some reason think SPAA should be untouchable and take absolutetly 0 effort to use (it’s already kinda like that now).

SPAA was built to shoot down planes, and it wasn’t good at it. CAP is and always was the better option. It’s been the exact same from WW1 to modern day.

1 Like

Oh so You are good with it?

Factually ridiculously wrong.

The number 1 killer of airplanes is…… ground based anti aircraft guns until after Vietnam.

Then it became missiles….

Lol spoken like someone who doesn’t play SPAA 🤣

7 Likes

I’ve decided to CAS out of frustration at battlepass tasks.

APHE yak-9k.

“100% instant win 1vs3 of 500 sp vehicles”

I clicked on SPAA and it exploded without it being able to get any sort of 100% instant win in return. Turret traverse is a bitch, vertical guidance is also a bitch. Any return fire while flying away from the strafing run was quite easily dodged using lazy maneuvering.

Yep, Yak-9K is pretty ridiculous, but players choose not to complain about it, and Gajin chooses not to balance it, because it’s Russian and not American.

3 Likes

I don’t have american ground to test SPAA evasion with, but I’m pretty confident a corsair wouldn’t have any issues either with evading SPAA fire based on my experience flying them in other modes. Strafing is less viable, but you got rockets instead and 1000 lbs bombs.

SPAA have painfully slow turret traverse without maxed/expert crews, lacking often 20-30 degrees compared to max potential.

Facts, just got downvoted to hell on Reddit when posted a video of Su-34 being able to fire 6x Kh-38’s with it’s great zoom and gen 3 thermals on top of having ground radar and PESA radar. They still said stfu and it’s not OP and no bias.

I’ve never had any issues shooting down planes due to turret traverse, even with tanks like Ostwind

Is the plane flying in a straight, predictable line? Are they flying towards you?

With the Bosvark, I find unless I heard the plane well ahead of time and pointed my gun to intercept them, I will not be able to catch up with them. Especially if they fly over me and circle around.

Or you’re watching towards the right, you hear a plane coming around your left so you begin traversing. Plane drops bomb and has sped away by the time you rotate around.

I’m not sure how 30-40 degrees/second traverse will react and track planes flying at 400-500 km/h it’s not already looking at. Stuff that drops to 200 or maybe 300 sure - most of my bosvark kills are planes that decided to go vertical and stall themselves out or fly low, straight and slow.

it’s prolly cause you’re doing exactly what they expect you to do, and just sit in spawn

I usually drive near heavy tanks ± few sectors behind them, usually trying to park in a way that my non-existent forward depression doesn’t cause issues (ram the truck into a wall or sth). Only time I sit in spawn is if there’s a plane strafing/bombing it and I want to avoid dying instantly.

So You have good stats on SPAA?

Yak-9 was increased in BR last BR changes.

Problem is, on a scale of 1 - 10 where planes and helis are absolutely 10 , most ground is at 1 maybe 2 some few aa at 3.
basiclly , you agree to a fist fight and when you get knocked out, you come walking the gantries with shotguns , out of reach, mostly safe.
so if there is still to be CAS we need too unnerf the AA. IE better aiming computers and proximity fuses.
AA is so neglected by gajin someone should be jailed.

Basolfse

No , just no. ground forces was more fun before revengebombing became the standard.

Do you have the crew and vehicle maxed?

Because the Bos is one of my favorite SPAAs and I routinely catch planes wheeling overhead. Because of its quick handling elevated gun deck and the amount of HE in a shell only requiring 1-2 hits for a catastrophic kill, coupled with a rate of fire that nearly always provides 2 or more hits, very few planes escape me.

It also depends on how you’re playing. I generally hold fire and anchor up against a building or some other cover that prevents one side of my vehicle from being attacked, and then try to ambush planes coming to bomb or attack other SPAAs.

Another good tactic if you see a plane coming is to fire a string off 45-90 degrees from his heading. Make him think you’re not watching him and when he comes to pounce on what he thinks is an unsuspecting AA gun, you shred him because you’re partially obscured behind a rock that blocks fragments/bullets.

Vehicle is spaded, crew is…
image
image

And yeah on ambushing planes. That’s the best bet for the guns to actually be able to hit them before they run away.