Why are we stuck with the game given planes and helicopters, along with their loadouts? We should be able to use our own aircraft in our lineups, and the game gives ones only if you didn’t grind and still want to CAS or CAP. We already have a system that assigns different spawn values to different loads, so whatever load you bring in your own plane affects the spawn value.
Fighter spawn: cannons or air-to-air missiles
Attacker spawn: rockets or air-to-ground missiles (planes only)
Bomber spawn: bombs, guided bombs, or air-to-ground missiles (helicopters only)
The current problem with the ground arcade aircraft spawning system is how much of a dice roll it is; some aircraft or helicopters you can spawn are super good, while others are complete crap, either due to their loads or the aircraft itself, and there’s no way to tell, at top tier you have an equal chance to get the Tiger UHT with 8 PARS 3 missiles, or the Ka-29 with only Shturms, quite the difference. This system would allow the player to pick their exact plane and weapon loadout, whether you want to bring more weapons or less, or even a mixed load, with the highest spawn value item being the amount you need to spawn it in.
Plus, it opens up so many aircraft that Gaijin didn’t put in the spawn selection, and unique weapons. Currently, only a few aircraft get air-to-air missiles on spawn, which makes spawning a fighter at top tier useless unless you want to gamble; only 2 get air-to-ground missiles, and none get guided bombs.