Why can't NATO have a well armored MBT?

@Panther2995
My biggest issue with people that claim Russian bias is they ignore where Soviets have the most armor: 10.0.
They focus on the BVM instead of far more armored tanks for their BR.
How many 10.0s of other tech trees can deal with the front of a T-72B? Not a lot, if any.
At least with BVM the turret weakspots are large enough to shoot with ease.

It is true that none of the factors that make BVM good are unique to top tier Soviet Union. It starts with the earliest of T-72 vehicles with their fuel tank placement and internal non-spalling armor plates

Yeah i mean him ofc

Oh reality you mean? Reality fight with NATO T-80BVM gonna get shot by M829A4 or DM63 or 73 already in War thunder that nothing but all BS

heh heh you don’t need much skills to perform well in soviet tanks even monkeys can do that

laugh in Ariete and Merkava that entire tank even turret are week spot

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it would be enough to simply respect reality

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In-game you’re hitting ERA.
That hole is below the ERA and misses entirely. Aim where the hole is on the real-life T-80BVM and it pens.
Also in-game you’re shooting from below, Gotta angle down a bit.

Historical matchmaking is just not a good idea.

Besides the only change needed to make all the carousel tank overperforming complaints to go away is removing the arbitrary 17mm cutoff thickness for structural steel to create shrapnel.

This would in practise make the 6mm structural steel carousel spall on impact with a dart and we nolonger would relly on the dart to detonate ammo.

There is a reason why i say the T-72A and T-72M1 are kings, they lack the frontal aspect 20mm carousel plate that generate spalling. Newer carousel tanks add that plate for extra protection, but in game it decreases survivability

also overperform ERA that should effective at longer range (more than 1000meter) not eat DM53 at 50meter and do nothing

Honestly that bit is fine. As far as gameplay is concerned im fine with turret cheeks and Upper frontal plates being non-pen zones.

I think @ARK_BOI is referencing K5 on T-72 & T-80U rather than Relikt.

Better multi-plate simulation and perforation simulation should fix that.

So… This photo proofs literally nothing

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Yeah probably. I just dont mind ERA much.

Just as a PSA to everyone arguing with RazerVon.

He doesn’t play top tier, you can check his thunderskill. He has about 100 games in the vehicles he likes to argue about.

NATO equipment can’t be better because Russia has to be #1!

- Gaijin, most likely

Outside of some temporary outliers, Russia always has to be the best. Gaijin has always, ALWAYS made the game like this. Russian vehicles would never, ever have any moments of overperforming nor would there be Bias in the literal game code if Gaijin ever once gave a a flying F about balance.

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friend are you still looking for excuses? with a photo I denied every excuse you can make, since that is real life, and in the game at the same point it says that it cannot be penetrated, consequently on war thunder the data is wrong and must be corrected, because that tank is exploded for real, from a real bullet, and there are no data mines, nor statistics that can prove the opposite, while in this photo there is everything that gaijin should do, recreate reality, so kindly stop justifying the unjustifiable
@AlvisWisla

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You can check my statcard and see well over 1000 battles at top tier.
Weird that you cite the thing that disproves your claim.

@GNDM_Panzer
Soviets don’t have the best equipment, just fine equipment for the top.
10.0 is where their powerful vehicles are, yet no one complains cause their players use the superior vehicles worse.

@MagicMitch_ITA
That IRL shot is done in-game with ease.

Photo, without context, isnt a proof. We see just a hole in ERA plate and destroyed tank. We dont know how and when it was destroyed. We dont see if there is a penetration behind this ERA plate.

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Lol, must be looking at the wrong persons stats or something

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Well, you’re only showing around 1/5th of the top bracket vehicles I use.
I have over 1000 battles in top air alone.
And over 600 battles in top ground. Over 1300 vehicles spawned in top ground battles.
Across over 6 tech trees.

We do however know that Uke APFSDS ammunition is inferior to that of NATO or modern Russian rounds. Western tanks and rounds have not taken out the majority of the 2000-plus of Russian MBTs so far in tank v tank combat - old Soviet era rounds have. Yet even this older stuff is destroying tanks equipped with K1, K5, Relikt, egg cartoons, and yes, EVEN the rubber flappy bits on the BVMs… Lots of evidence here.

Ergo if Russian T-series tanks are being regularly and consistently taken out by vintage SSR dart rounds - then arguing they should be magically able to shrug off objectively more potent NATO darts is daft. That is the technical engineering term by the way - Daft.

This is a game - we get it. However games are most fun when there is a semblance of balance among all the sides. War Thunder is incredibly inconsistent in this regard - the Russian Bias accusations are only further fuelled each time Gaijin pull another stunt like the unkillable Ka-50s, T-80BVM, Su-25 at 9.7, Yak-141 getting disney weapons outfits. Actually sod it - life is too short to carry on listing …I could pen a book on the number of dev decisions that seem to benefit Russia above all others.

I’m not alone in this view!

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Destroyed tank /= Destroyed by other tank.