Why are soviet missiles beyond the R-60M nearly undefeatable?

r24r: best sarh missile for close range; you can’t notch nor chaff, your only options are to fly within multipath or go cold if it’s launched from 8km away.

r27er: practically undefeatable unless you fly within multipath and notch further from 8km

r73: practically unflareable from behind or from side aspect behind the wings

r24t: practically unflareable from rear aspect

r27t: practically unflareable from rear aspect

r27et: practically unflareable from the whole south pole of the aircraft (behind the wings)

not only the missiles are strong, but the radars are clearly superior to those found on nato aircraft; while it is true they take some time to track, they don’t get notched by simply moving to the opposite side an inch and have more azimuth and altitude to look around while the rest of radars have to cope with a pitiful finger-wide sweep area.

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Honesly this screams positioning issue to me. Go fly lower if you want to not die to SARHs.

The soviet radars are genuinely garbage when you compare them to NATO radars. Looking at the MiG-23, its quite easy to chaff, which further means you can simply fool the 24R by going into a notch and dropping a few chaffs.

R-27ER carriers also seem to have extremely unreliable radars. Sometimes id rather have concrete ballast than an N001. Notch and chaff.

Read above. NATO radars are FAR superior to the Russian ones.

In the game of paying attention and positioning that missile thunder is, you have lost! Stop letting them behind you, and if they make it behind you, the IRCCM of the R-73 and R-27(E)T will get fooled if you know how to properly flare. Cut throttle, flare and maneuver a bit.

This whole post just looks like USA main coping to me.

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No offense @Mantis_Religiosa but have you considered giving it a break when it comes to making threads? You’re making quite a bit of them a lot more than a regular forum user.

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hes walking in the footsteps of our dear vamilad

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but vamilad responds like an AI and completely disregards any basic respect beforehand. I agree that russian missiles are defeatable, but the threshold is much, MUCH smaller than the rest of missiles in game.

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i have to disagree abt the radars though. NATO radars have longer range and more fov settings. and usually finer control and more limits for horizontal scan.
as for missiles,
the R-73 is practically a more manoeuvrable r-60 with a smaller FOV (flares should be put between u and missile)

R-24R is actually chaffable but you have to exit the radar paint zone otherwise the IOG will keep “tracking” you.

R-27ER is messed up as PD radar is getting chaffed rn but idk how this makes any sense.

R-24T come on lol this is no where near as good as u say it is.

R-27T maybe but the 27ET is the one with the R-73 seeker.
so thats basically a longer range R-73. flare at long range or put the flares between u and the missile while getting off AB

The R-27T and R-27ET have identical seekers. The R-73 IRCCM also shrinks FOV more than the R-27s do. 0.75 as opposed to 1.25 degrees. I believe the R-27ET seeker probably jus seems better because the ET flies and accelerates so much faster than the base T, thus giving it less time to see flares.

huh i didnt know that.
you learn more everyday eh?

Let me address each point.

Honesly this screams positioning issue to me. Go fly lower if you want to not die to SARHs.

positioning issues? Like what? Facing a soviet aircraft while you’re trying to rush on the sides to access behind and start yeeting fox2s? well, you either stay within multipath or die.

The soviet radars are genuinely garbage when you compare them to NATO radars

You can notch an F-15 or an f-16 block 15 without even popping a single chaff. You can’t notch russian missiles unless you perfectly fly 90 degrees to the nose of the enemy, the moment it relocks you’re done for. I’ve honestly never really “chaffed” a MiG23 successfully because the missile eventually strikes while it has a solid lock on you. Maybe when going cold it works. You can’t notch what’s not doppler either. That’s basic manual stuff. A radar that is not doppler won’t be defeated if you fly sideways because the nature of notching is to give too little doppler effect that the radar doesn’t detect you or doesn’t receive enough energy to successfully guide the missile.

R-27ER carriers also seem to have extremely unreliable radars. Sometimes id rather have concrete ballast than an N001. Notch and chaff.

By unreliable you mean? I’ve seen gameplays of soviet aircraft and when they lock something behind 10km they don’t release. Apart from that, 10km and below is the sweet spot of action of the r27er since it combines the booster and starter horsepower within the starter stage.

Read above. NATO radars are FAR superior to the Russian ones.

How are they far superior to soviet radars? Most of them are PD head on only, have 19km or less of ACM, a very small window, bad lookdown mode and get easily notched; they may be more sensitive and pick targets quicker, but why would that matter when sparrow M’s only work on head ons above 1km of altitude? I’ve had no issues notching NATO radars without popping a single countermeasure.

In the game of paying attention and positioning that missile thunder is, you have lost! Stop letting them behind you, and if they make it behind you, the IRCCM of the R-73 and R-27(E)T will get fooled if you know how to properly flare. Cut throttle, flare and maneuver a bit.

In the game of “who has the best missiles” where you either keep your speed or die to enemy guns, the planes with bad missiles lose the match. I’ve been caught up by r60m’s from 2km away while i was on 50 percent throttle and flaring away.

This whole post just looks like USA main coping to me.

How is it usa main cope? the technology russia has is far superior to not just usa but the very rest of nations in general.

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you gave the solution that works for all current radar missiles

just fly low

About these IR missiles with extended range, just pop a flare occasionally when you are too focused on something or distracted

(in the case of r27et it can be a little more annoying but it’s still nothing out of this world)

and the r73 is almost a joke, being really efficient between 1.5km or a maximum of 2km, apart from the moments when it just spins out of control for nothing and you can just pre flare

*One more thing, nowadays, at least at 12.0+, you can’t simply cut the afterburner and still continue flying with 100% throttle, you need to reduce it to about 70% to be able to distract missiles efficiently.

now if you are flying with the f14A/B for example, everything gets more complicated since it is practically a flying sun

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I find it funny youre just throwing the same things back at me. You dont have to notch if you just fly low to the ground!

I quickly glanced at your stats and wow, what a surprise. You are negative in the F-15 and the F-14B! As well as pretty damn close to it in both F-16As and the event Mirage. Just seeing that tells me you have no drive to learn or take advice. Either way I’ll continue to reiterate that positioning is key. Stay with your team, hug the ground, and USE THE C KEY. Players like you are one of the reasons i take my Flanker to orbit. It’s straight up hilarious to throw a missile at them from 65km away without them even trying to defend.

Thank you for being another statistic, kind sir! See you on the battlefield.

because you and a majority of this player base still dont seem to understand that gaijin nerfs anything for nato esp u.s radars. the strongest radar in the game should be the F-14 and F-15 radars, yet they can’t even pick up planes flying under them within 6km, even though they should always be picked up.

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yeah except that r27er’s innertial guidance will still strike even if you go within the multipath area. If you defeat the r27er you’re going to die to the r73, which is like a python 3 with longer range and the irccm of the magic 2, this is; undefeatable within the average scenario of air rb. I’m also convinced that if r27er had it’s thrust fixed and was as unreliable as the sparrow we would concede the su27s and mig29s to out dogfight nato aircraft below 600ias like they do in real life. But yes, a missile that has no drag whatsoever, ignores multipath because of iog and goes mach 4 on the deck thus arriving in a quinth of the time that a sparrow needs to cover the same distance is totally balanced. This forum crying about NATO planes being OP is a whole damn reddit moment.

Most soviet mains have chronic skill issue even desptie

-shvak is the hardest hitting gun in game, making the planes that carry them not just high performant, but also deadly armed.
-gsh23l, nr30, n37d, gsh30-2, gsh30-6, gsh30-1 didn’t get struck as hard as the rest of cannons with the drag nerfs that affect jets so much ( due to their high speed pushing more air onto the rounds)
-soviet cannons not being affected at all by realshatter
-best all aspect missiles past the r60; basically inheriting the best traits of the other best missiles in game and having none of the caveats other than having a trail of smoke.
-best ACM modes from the MiG23 MLD and ahead
-hardest to notch/chaff radars; even the R3R missile has ignored chaff sometimes (as for me launching or receiving it)
-unrealistic overperforming thrust and illumination performance of r24 and r27 missiles

“but nato aircraft can out dogfight”

who the hell cares about dogfighting zuddy, you have a granted kill in a third of the time a nato aircraft has a chance to actually get a high hit chance launch. MiG29 and Su27 have mid flight models because they would be 15.0 material if they were actually accurate.

“but nato aircraft can out dogfight”

meanwhile the yak41 outrating the f16a adf without using vectoring and having an arcade spaceship flight model instead of flying upwards when it vectors 45 degrees down pushing all the afterburning power that doubles the secondary vtol engines (thus should tip over the nose) literally out fighting everything even biplanes.

Only if you cut illumination before multipath triggering and the aircraft just goes in a straight line with no speed change when illumination is cut.

If you do not manually do that it will multipath like every other SARH missile in game.

this said, the r27er’s only 100 percent guaranteed to be defeated is to hide behind a mountain with no other radar of the same band pinning you since staying in multipath is harder against missiles with IOG and datalink that relock than with the rest (good, you multipathed the r27er, now you eat the r73!). Got it, r27er is balanced guys! I just have a skill issue!

R27ER is affected by multipath as much as everyone else is.

So you think that turning off your missile in its final moments of flight is a reliable way of killing the enemy?

You can say the same about every other radar missile in the game.

no its exactly the same actually. IOG while there is a lock has no bearing how hard it is to stay in multipath. It only kicks in if you loose lock.

No, every single kill gets to you, and you for some reason have to make a new post every time you die. i do not think you need any skill to not make a post, but i do recommend playing the game less since you make a post so often about the new shiny thing that shot your aircraft down

You ever flown a Soviet jet armed with the 23/37mm loadout of with NR-30s? Theyre horribly inconsistent and dont even hit that hard lol
Stop yapping about “but other guy has the better plane” when all of these posts are just obvious skill issues.

I think you forgot that you had to maneuver to escape the proximity fuse. Either that or you didnt notice the R-3R until it was way too late.

Do you have any evidence to prove this?

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