idk if its just me but ive noticed missiles just getting worse and worse, when i fire and AIM-120 at someone 3 km away when they are not close to the ground the missile never hits, like when it should it doesn’t, i dont get it, every missile i fire i feel is like an R-60, i dont think this is some skill issue on my end, ive been playing top tier air like i always do, ive never done bad, is this some bug? is it just me or does anyone else have the same issue?
I’m sure a server replay as an example could help out the community quite a bit with figuring this out.
he might be onto something tho.
Ive played quite a few games with ARH planes since the new update dropped, and I notice that every now and then, some of my missiles go into TRK mode but they dont pull into the target even if the conditions should allow for it.
I suspect some kind of server stutter/lag but such technical stuff is outside of my knowledge.
With rest of the event before us, let me be on look-out for the next time that happens.
EDIT: asked a friend and he had tracking issues with 9Ms, vid he sent me looks dangerously like what happened to me. Now im certain theres something going on.
The aim9 when it saw the 20 C ocean surface rather than the 1700 C jet engine.
Some of my Aim-9Bs were missing when I thought they would hit, but I thought it was my personal skill issue. That’s as much input I can give for this thread
Sure but look at the vids posted by Morvran and tell me thats how 9M would act.
Oh yeah, I’m not denying that. Just shared my experience too.
They increase max cannon damage, but they have to take something away in return lmao
Holy crap
I knew I wasn’t insane I had a match the day after the event came out where I used the A10C and my aim9m did the same thing it pulled so far out for no reason that the missile made the target exit its own FOV. made me actually give up playing air for that day lol.
Yeah, I had to take a break after that Tonka GR4 clip.