Helicopters’ research points are much higher than it should be. For example, while 150k research points are required for Mi24A at Rank 5, 360K research points are required for Mi24V at Rank 6. Let’s consider the vehicles that require the most research points at Rank 5 and Rank 6 in the Ground Forces Tech Trees; 120K for Zsu37-2 at rank 5 and 220K for T72A at rank 6. Look at the gap between. Even if you research with land vehicles, 360k is too much for a vehicle in rank 6. I think the solution is simple. Put the rank 5 starter helicopter into research and apply the same system as the Ground and Air to the helicopter tree. Example: Mi4AV 82K rp , Mi24A9 95k rp or 105k rp, Mi24V 135k-190K rp etc.
Frankly, first argument doesn’t make sense to me because of its scarcity. Because Grinding a helicopter is not as easy as grinding a plane or a tank, it is much more difficult. Yes, you can research it with land vehicles, but in my opinion, this still does not explain the 360k RP. Especially, it is even more difficult to search for the parts of the helicopter you opened. 2. I can’t interfere with what you said, but there is another way to make premiums attractive.
When you divide the total RP by the number of vehicles, the difference is 372k for the helicopter and 145k for the tank(I wrote it relying on the numbers you gave). This is actually what I want to say. It may be simple to grind the heli - I don’t understand if you mean PvE here - but the problem is that it takes a lot of time. Frankly, this pushes my limits. After all, the heli is a vehicle that I can use as support while playing tank(My Opinion). Spending 360k on a rank 6 entry level heli and then searching for 20-25k parts to unlock ATGM seems a bit unfair when compared to a tank.
Its pretty horrible. The rp costs are insane. Stockgrinding helis is incredibly bad as some helis are essentially useless until you get the later modifications which take ages to unlock. Additionally the Heli EC mode is total garbage and grinding in ground is inefficient.
The premiums have very little value to me, since even after I unlock every heli in a tree, i have a bunch of nearly useless helis that will take ages to spade out. Incredibly frustrating.
So apparently we can only discuss how bad and inefficient the helicopter grind is only in this thread, but we can for sure ignore 200 post about BMPT or any other so called “Russian bias” post, what a shame…
So then I want to continue and add my point from previous thread
The PvE match should be around 3-5 people, not 10 people match, because there is nothing to grind, sure you can take 6 / 10 AI targets nothing more
It’s obvious why there are much fewer helicopters than tanks, so each helicopter gets overloaded with grind, almost like progressing an entire tank tech tree on a single vehicle. That’s the first issue.
Second, you clearly haven’t seen how many RP points are required to unlock modules, especially on the fourth modification tier. The grind there is insane.
Third, at this point — when every patch keeps nerfing helicopters more and more — I honestly would not recommend grinding helicopters at all .
And fourth: don’t even think about buying premium helicopters . You will regret it. Trust me.
Over time? One later premium per nation, aside from Israel. Didn’t want to buy the same premium chopper again there. So I used a talisman on Tzefa B instead. Worked as well.
@MertisWee:
Just edited in my “just now mission” in the locked thread. I got 12800 RP in 30 min. Not particularly good match, 6 people in team. No RP booster.
Shame that the thread was closed. Not very nice indeed.
Here are the final results of my last mission:
My gameplay is basically to go for what others don’t go for, so it is usually bases or planes. Rarely caps or vehicles.
I do play accoording to the economy rules, which is a must for heli pve.
Edit:
Just repeated the experiment with 30 min of MiD-24D, got 14.250 RP (had a 10% boost = 350 RP).