And so I want to hear your opinion on the question: What is a strike aircraft in game classification and why should it be limited in A2A armament.
A bit of context: Many people told me after the release of the Su-39 that it is a strike aircraft and should not have R-27R or R-73. The reasoning was that the aircraft has great capabilities to destroy ground targets.
Okay. I decided to investigate this issue by accepting this thesis as true. So conditionally speaking all airplanes in the game should be divided into 2 types - A2A and A2G. Is it logical? I think so.
So I started looking:
F-14B airplane, which in the game has the classification of jet fighter:
- Suspended container with thermal imager.
- smart bombs
- medium-range missiles, and some of the best in the game.
- Short range missiles
- Excellent flight performance.
And it has all of these at the same time. You can have 4 bombs, thermal imager, 2 AIM-9L, 1 phoenix and a cannon with 670 rounds.
I’m sorry, what is that? Why isn’t the airplane labeled as a strike aircraft but has excellent armament against tanks? Why can it at the same time carry the best medium range missiles in the game?
You say 12.0. Let’s say, although at the same time literally at 11.7 there are Harrier and at 11.3 Su-39s, which are dozens of times worse, but play in the same combat.
Now I’m looking at the 11.0 F-4E, its game calls it a jet fighter too:
- 4 TV bombs or 2 bombs + 6 mavericks
- 4 medium range missiles
- 4 short range missiles
- 12 zuni on center hang, or unguided bombs.
- excellent flight performance
Explain to me why a fighter at 11.0 has TV bombs and yet medium range missiles??? Maybe the F-4E should either lose A2A Weapons or A2G? According to the game classification, it shouldn’t have bombs, it’s a fighter!
The same rule applies to the Mirage 2000-5F. it’s a jet fighter, but with the best aiming station in the game and insane flight characteristics that allow it to dodge SAM missiles in most situations.
Now looking at Mig-27K. It’s also a jet fighter, but for some reason it doesn’t have medium-range missiles.
Now I conclude that the game’s inscription means nothing. On 11.0+ almost all aircraft have anti-tank armament, and some jet fighters perform better than strike aircraft.
I conclude that the current system is idiotic and makes no sense.
Subsonic strike aircraft should fully get armament against jets to defend themselves, because their flight parameters are negligible compared to 4th gen fighters.
Otherwise, let’s clearly divide aircraft into 2 categories: A2A or A2G