This single change has such a detrimental effect on game experience and just sucks the fun right out of it. Literally nobody who plays air likes it, not a single soul. Why is it still in the game.
Yes, you made a small change to it a few updates ago, but it’s still just bad piss poor gun performance across the board.
Have it reverted, or change something so guns actually do damage again when you get a good burst in. It’s currently hellish inconsistent. One moment you shoot a plane to bits because you get a good amount of fragments on your hits, and the next you can literally unload on some plane and get a bunch of hits and a crit(!?) and enemy still just flies around like nothing happened.
Why is it so difficult for your devs to properly test damage. I constantly feel like I’m in some sort of UAT for 10 years.