It’s incredible that after six months of acknowledged evidence, the reload rates for American 14-inch and 16-inch battleship guns remain incorrect. Contrary to the developers’ assumption that post-1930s modernizations reduced rates of fire by removing turret shell storage, primary sources—including the 1935-36 Annual Report of the Commander in Chief—confirm that rates of fire not only matched but exceeded pre-modernization records, with explicit praise for improved performance. Further, William Jurens’ analysis of Short Range Battle Practice (SRBP) demonstrates that battleships consistently achieved rates above 2 rounds per minute (RPM), with some classes like the Pennsylvania hitting 2.51 RPM. By 1938, the Navy even imposed a 24-second (2.5 RPM) minimum interval to curb excessive speeds—proving these guns could fire far faster than the current 1.5 RPM (40-second reload) in-game. Historical data from 1924-25 SRBP (e.g., Colorado-class at 1.98 RPM, Pennsylvania at 2.51 RPM) further debunks the ‘ready rack’ theory. These guns should be adjusted to at least 2 RPM (30-second ace reload), if not higher, to reflect documented capabilities. Ignoring these sources undermines both historical accuracy and player trust.
Here’s the Bug Report: Community Bug Reporting System