Pros: Can be fun, low skill requirement, easy to learn,
Cons: Map design is hit or miss, spawn camping, CAS is far too cheap, Getting stuck on terrain or flipping.
The 2 worst issues imo are the spawn-camping and CAS. I had one game where a guy spawned in a Katyusha, got a kill firing at the enemy spawn, and spawned a TIS MA not even 5 minutes into the match. I’ve also had games where there’s 4-5 planes at once just deleting anything that moves.
Fixing CAS would be pretty easy, force runway spawns, increase costs, increased spaa rewards, and maybe a hard limit to the number of active planes. Spawncamping would be a much harder fix, can’t really think of much outside of adding new spawns once some threshold is reached or even just randomizing them.
Rookie numbers, I’ve seen one in 2 minutes (including the load in time) and I only say 2 minutes because he was over the battlefield by then, he probably spawned sooner
I love diversity, I truly like the gameplay, I’m a huge fan of “ground” military in general; vehicles, infantry, firearms.
I hate:
the RP gains, it’s the slowest progress of any game mode and the only one available for ground mains.
that we have only one game mode
spawn camping, CAS included
how gajin does the balancing
double standards when it comes to buffs, one nations need single telegram post to get things others are ignored for years despite their poor performance and proofs community gathered, it’s lack of logic, like merkava armor, challenger ammo rack, Leclerc mobility and protection