What part do you like and what part do you hate about ground mode?

I see many discussions from Ground Mode players regarding various points. Examples include match times, objectives, and mode functionalities.

The question is: in your view, what are the good and bad aspects of Ground Mode? Regarding the bad aspects, what would you change if you could?

Bad- small maps, limited maps, bad gamemodes, CAS is too cheap

Good- can be fun

4 Likes

I love the whole mode but I don’t like that planes are a part of it. Just a crutch for other people to rely on instead of getting better.

1 Like

Bad: Small maps, Always Capping points and going frontal, No planes flying, Traction, Red zones, Spawns

Good: Postpen damage, Air “exists”

Pros: Can be fun, low skill requirement, easy to learn,

Cons: Map design is hit or miss, spawn camping, CAS is far too cheap, Getting stuck on terrain or flipping.

The 2 worst issues imo are the spawn-camping and CAS. I had one game where a guy spawned in a Katyusha, got a kill firing at the enemy spawn, and spawned a TIS MA not even 5 minutes into the match. I’ve also had games where there’s 4-5 planes at once just deleting anything that moves.

Fixing CAS would be pretty easy, force runway spawns, increase costs, increased spaa rewards, and maybe a hard limit to the number of active planes. Spawncamping would be a much harder fix, can’t really think of much outside of adding new spawns once some threshold is reached or even just randomizing them.

1 Like

Toptier CAS, small maps, boring objectives, teammates of course, i wish there were better “radio” communication.

But it is fun. I woundnt remove CAS, but rework it

bad. Excessive CAS spam at certain BRs

Good. Me likey tonks

Type between 2.0 and 7.7. Has CAS within the first 2 minutes of the match.

1 Like

2/3 of the team being in corsairs, do335, yak9k or tis ma is tiring

CAS, awful map design, limited amount of maps, limited amount of game modes.

Yak-9 for example. The worst CAS aircraft are always those with cannons for ground attack.

Things that i like about ground is that i can do CAS and kill helpless tanks even if i am not that good at it

Bad thing about ground is that air spawn are still too close and small maps and SAM possess no threat

How would i change it? Fix multipathing (though ECM should be added) and add larger maps

Rookie numbers, I’ve seen one in 2 minutes (including the load in time) and I only say 2 minutes because he was over the battlefield by then, he probably spawned sooner

I love diversity, I truly like the gameplay, I’m a huge fan of “ground” military in general; vehicles, infantry, firearms.

I hate:

  • the RP gains, it’s the slowest progress of any game mode and the only one available for ground mains.
  • that we have only one game mode
  • spawn camping, CAS included
  • how gajin does the balancing
  • double standards when it comes to buffs, one nations need single telegram post to get things others are ignored for years despite their poor performance and proofs community gathered, it’s lack of logic, like merkava armor, challenger ammo rack, Leclerc mobility and protection
1 Like

Naval…