Very simple. I am absolutely fed up with the BS gun/gunner/breach mechanic. No matter what or where I am hit, if it doesnt blow me up right then, then I cannot shoot back. I have been recording the last 200 games and 100% of every death is due to gun being unable to shoot.
These idiots have no clue about tanks. The breach is the strongest metal in the entire tank yet an arty round 20m from me disables it? No. Its simply there to force players into wanting to upgrade thier crews using gold.
Everything in this game is nothing but a gotcha scheme. From grinding weeks to get a tank, to needing more weeks to buy it, more weeks to crew it and then you get an absolute piece of shit. So now you stuck with trash until you can get all the modules but by then your back into the cycle. Its all there to push you to the gold option.
The game isnt designed for fun, its designed for stripping as much money off players as possible and for that I will give them absolutely nothing, not even time. I will leave 100% of every game once I am killed. Its that simple.
Youre missing the point. This isnt matchmaking no matter how you spin it. Its designed 100% to push you into premium tanks to skil the RP or using gold to skip it but as soon as you do y our back into the same boat. Under tiered. It will always be that way. Its a scam game, 100% gotcha mentality.
I also have the same issue but 100% of the time. I am running 7.0 but am being matched against 8 up to 9. Majority of every match, my only way to pen any of the tanks is if they turn to the side or from rear and even then its just a mobility kill.
pop a booster and watch that matchmaking go right to hell and it put you up against 1-2 tiers higher. You actually think its by accident?
If I get a daily mission that’s impossible to complete in the current match, I leave after one death and start a new one. For example, if the mission is Morning Star (win a required number of battles while getting the “First Strike” streak) and First Strike is already taken, there’s no point staying. The same goes for Conqueror (get the “Series of Captures” streak). If the match loads into a two-point mode where getting that streak is technically possible but very unlikely, I leave. There are also maps I don’t enjoy, and if I’m placed into one of those, I prefer to leave and queue for a different map immediately.
I play this for about 14 moths now. I never left after 1 death. I always play for as long as I have enough spawn points to get back into the battle. I grind tanks so I have as many as same or close BRs as possible. For example, I waited to earn enough silver so I could buy three BR 9.0s all at once. I have 6 crews. Bough 6th recently as I had enough gold. I never paid any real money to this game.
I get very annoyed by early leavers. The game that is team based cannot be good without active players on the team.
As far as I could figure it, the only way to fix this is to stop playing. Something I may actually do.
I agree that playing 1 respawn ruins games, and thought that I should play till last vehicle in mine lineup, but as more as I play WT, and as more as I climbed higher BRs - I understood that 1 respawn playing is the only way to play it.
Do I enjoy to playing vs opponents +1 BR ? Of cource no, but every battle I should play vs them. Add here garbage maps, garbage gamemodes…
Playng 1 respawn increases you chanses to find a good map, good opponents and etc, and get some pleasure from game.
Dont buy prems, dont feed snail and maybe sometime in next updates instead of new prems and clones we’ll see gameplay and balance improvements.
I get a map I don’t like. I leave. Simple as. Remake the maps for RB & sim. I’m tired of pretending this game isn’t WoT2 and has any sort of realism like how it’s advertised as.
News for ya - even if players don’t “leave”, many of them are barely active. In some cases they are a handicap as they often give the enemy free kills on their 2nd and 3rd deaths.
Many battle-pass missions have “win” as part of the battle. Without hope of accomplishing that, many players jump ship and go on to the next battle.
Until someone finds a way to force players to play the objectives, there will always be players leaving after 1 death - usually in frustration and disgust with the team they are saddled with.
Playing as long as possible is mistake, after 3-4 minutes you can see clearly which side wins. If you loosing, won’t be able to do much doesn’t matter how many times you spawn: spawncamping, loosed map control, CAS. You can’t turn table after loosing map control and enemy gets air superiority.
Additionally, if you grinding using 6 slots is also mistake. You have to grind crews, pay more silver for repairs and ammo (yes you have to pay silver for every nonstock ammo) having 1-2 crew slots grinded means your 1-2 vehicle will be more effective than 5-6.
Don’t get me wrong, but nobody cares that makes you annoyed and WT isn’t team based game, everyone plays as they want, there’s no rules or roles.
That’s your decision to make, but first try 1 spawn gameplay, less negative from game and faster grind.
This is gonna be my reason to 1 death leave soon ngl
As soon i cant get into my position cause these team mates,imma report them,rush and legit leave the game after 1 death,cant be bothered to try win a game no more when team mates actively prevents you to reach your spot in time
That position can be taken early on by me compared to the other team
BUT NO,i had to be blocked for 1 whole minute by a lvl 55 who thinks hes the MC of WarThunder or sum