These things are really stupid. I know they’ve been around for ages but they are a pointless addition that seems to only benefit one player.
Last game is a good example, my team had the game wrapped up, all 3 caps, 50% of the enemy team dead. Their tickets were almost gone then the ominous bomb warning and 55 secs later boom, we lose.
The guy who scored the bomber spent the entire game in a fighter bomber scoring cheap and easy kills in the open map by dropping 2x 500kg bombs on defenseless tanks, he then wraps it up.
It’s a pointless game mod that should just get removed.
In many scenarios it isn’t benefit one person, you will have matches where your team getting steamrolled but one chad in your team who managed to kill 10 enemies and turn things around with a nuke. I have 4-5 matches back to back where every match ends with someone dropping nuke, it can be annoying sometimes when you are the winning team, but your team happen to have too many feeders so one enemy got fat enough to afford 2500sp
I did add air superiority right? That includes friendly fighters. Also, just because you find it “boring” does not mean it is a viable tool to negate your complaint.
Imagine having a team mate with a fighter who would put a quick end to the enemy in a fighter bomber farming defenseless tanks for the entire game…
OR…
Imagine having a team mate with a fighter any aircraft who would put a quick end to the enemy in a fighter nuke bomber farming defensless tanks for the entire game going to win the game for his team…
I’d argue that the nuke is a great addition. For players who are getting better their first nuke serves as a milestone and testament to their evolving skill and many times their team is getting absolutely slammed and Mr. Timmy in his well earned B-29 riding on 10 ground kills and a few caps can turn the tide with one click of space. If you can’t defend against a nuke that’s honestly a skill issue. Depending on BR, the B-29 is vulnerable to anybody on the ground or in the air, the IL-28 is vulnerable to radar SPAA, especially Gepards, and can be taken out with a plane relatively easily, and the Jaguar has, you guessed it, the same vulnerabilities. If your team is steamrolling the other and you let a nuke through that’s on your team. If you let a guy in a plane score cheap kills for long enough to get a nuke that is entirely on your team, no matter the tier. Air superiority aircraft exist for a reason, and I’d argue that GRB is the easiest mode to score Air-to-air kills in. All in all, the nuke is a really great addition and not pointless like you said, it primarily serves as a reward for being skilled and a potential to turn the tide in a heartbeat.
Also, I’d love to see your argument when you’re in the enemy’s shoes.