Just from top of my mind i remember times when I played nice big open maps, they had different versions but nowadays its the same cqc maps over and over. I counted yesterday, i played a map bigger than 1,5x1,5 km exactly twice out of 20 battles, and i am talking about tiers from 8,7 to 10,3 i played.
Maps had diversity, for example mozdok, what happened to the bigger version i remember playing. What happened to Normandy bigger version, Fire arc i barely play ( i got the bigger version exactly once last month ). Even poland and eastern europe were reworked to make everybody funneled into close combat, every map i ruined either by hills, rocks making long range engagment impossible or you get into a urban map as a whole. Small sinai, abandoned town, middle east, small tunisia and many more shrunken maps are being fed into the matchmaking.
Problem is everybody plays call of duty instead of war thunder because gaijin wants shorter queue times when i litteraly wait for 1 second to get into the game. Games then last 5 minutes, shorter than world of tanks because tanks are so fast and game is so rapid.
Those small maps are just not enjoyable for higher tiers, its a meat grinder, chaos, adhd house party. I cant remember players whining about big maps when they played kursk every other game back in the days, these maps just dont work at all in todays game.
And what this game has become is not even a compromise in a slightest. Gaijin punishing patient players, sniper tanks, realism in favor of tiktok people with zero attention span. Compromise is big tunisia map - half open half cqc, but you get that map once every 500 games.
Its not enjoyable anymore.