What can save American top tier air?

The issue with this is that there is a tradeoff for time to impact vs terminal energy retained for a given range past a point. As a more aggressive loft will increase the energy available for terminal maneuvers but mean that the missile takes a more circuitous route to the target.

This is compounded by the fact that a PID controller is used so there is no current way to implement a properly “shaped” (waypoint based) trajectory. All that can really be done is to offset the terminal lookdown angle to a higher and higher value.

Unfortunately gaijin will always push player for WVR in air rb unless that changes and Dogfights in ground Rb and at closer range F-35 would suffer

Ehh the only one I have an interest in is the F-35 B from the Royal navy and it will have HMS and ASRAAM.

Doesn’t matter how well you turn when all I have to do it point at you and fire my death ray heater.

That’s cute considering how optimistic you are when it comes to ASRAAM or any other next gen Ir missiles.

Even the other Next gen ir would be able to do the same

You can do the same with with 9M lol.

Many a time have I used the sea harrier FA.2 and just thrown 9M at flankers and fulcrums.

Huh?

And?

ASRAAM will not be super op death stick that will grant you easy kills everytime you fire one of them.

Knowing Gaijin they will gimp next gen ir missiles to the point where they can match R-74.

What?

Ok? They are already dangerous.

Maybe learn how to employ the missile in its MEZ and you’d have better luck lol.

Fixing the flight models in the game would go a long ways towards making American planes viable again; especially in supersonic flight regimes.

Alternatively, Gaijin could just arcadify the flight models in the same way Flanker flight model is, or the way Mirage 2000 flight model is and give them supersonic turn rates that are massively over their book values.

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Oh look someone brought skill issue card to the table.

What makes you think I suffer in current environment? Try not to get too cocky buddy.

Goodness me I had no idea how you have your current opinion.

9M dueling is very scary for the plane that doesn’t have them.

9M doesn’t even have its correct G pull in game.

ASRAAM has a better seeker more range and a much better G pull and RMIN.

Gives you a decent fighting chance.

I think you still don’t understand what I meant.

ASRAAM/IRIS-T, Python-5 or Aim-9X are basically guaranteed kills irl while in warthunder they will be gimped to the point where you can effectively counter them because Gaijin will not allow you to press single button and win the match.

notice how F14 was not mentioned
clearly F14 is the G.O.A.T

2 Likes

Heroes never dies.

2 Likes

I get that it’s the same with 9L but it still allows worse planes to defend themselves at close range.

kinda different cause the planes the fought the 9L irl where flareless in the falklands and this holds true in game but the AIM-9X has been flared before its not immpossible to dodge just unlikely

Not really my point the 9L has a 80% hit chance against an afterburning target rear aspect irl. Even when flaring.

In game it’s a 1 flare basically

yeah i think that and the bad heat sig modeling

Cause the F14A was not the sun IRL same with harrier