What can save American top tier air?

F-22 would be able to detect it as soon as it is air and in radars range. It would be able to fire first shot while Eurofighter would only able to detect it at around 40km with PIRATE and that too if PIRATE is pointing in general direction of F-22. If you don’t know where F-22 is coming from where would you even point your PIRATE? The sky is big and you would have to fight more planes and not just only one. You won’t be wasting your time trying to find a F-22 with PIRATE in a vast sky when there are other enemy jets that are threating you

What’s stopping the F-22 to do the same? It could just wait for Eurofighter to lose all of its missile and then hunt it

IR signature and stealth would be modeled, Not like they are irl but pretty close to it. Those two thing are very important for stealth fighter and i don’t see them adding 5th gen without those things

I’m just gonna ask one question before I continue with this, do you have a PIRATE equipped typhoon?

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No?

Explains a lot. The scan region is 2 seconds for 63x40 over a field of regard of 140x80 with vertical +60 -20. Having it pointed in the wrong direction isn’t really a concern.

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Well i could not find any info about that so thanks for this info. Now even if pointing PIRATE is not a concern, that still does not change the fact F-22 would fire first and there would also be other enemy fighter distracting the Eurofighter

Correct, but.

While true that a stealth is guaranteed to detect first, there are some things that need to be taken into account.

First of all, some of your information on PIRATE is on low estimates. I would have a read through these:

Additionally, on the assumption that the claim of a 59km detection range vs F-35 is true, the radar would also be able to detect a stealth aircraft something like halfway across the map.

It’s also worth taking into account that the game doesn’t exactly encourage BVR shots. Where an F-22/35 would probably get the first shot irl in a high altitude long range engagement, this would mean exceptionally little in game where the average launch distance is closer to something like 20~25km.

And finally, the typhoon itself does actually have significant RCS reduction efforts. It’s not stealth by any means, but it’s still difficult to detect. I wouldn’t expect any gigantic margins.

Where stealth will really become a factor is against internal missile seekers. A 16km range seeker rated vs 3m^2 (every single seeker in game rn) will detect:
A 0.5m^2 target (roughly where I’d expect typhoon to sit) at about 10km
A 0.005m^2 target (more where I’d expect the F-22 to sit) at about 3km

This will make missile evasion incredibly easy for stealth aircraft, and likely be their biggest advantage. Unfortunately this doesn’t help against IR missiles though, and it is worth noting something like ASRAAM is capable of some scarily long range shots.

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I might have taken low estimates but i have only said pirate detected F-22 around the range of 50 to 40Km that happened in 2012 red flag exercise, nothing else about its capabilities . I would go through those documents in few hours

That’s an assumption made by an expert. It either did not happen IRL or so far has not been reported which if it did happen then it would be a big news just like F-22 being detected by PIRATE. I would still like to know how the expert landed on 59 km and what all conditions did they considered.

ASRAAM would definitely be a problem once fired. But i still have a question. Would it be flare able if 5th gen is facing it frontally due to their reduced IR signature?

This poor man doesn’t understand IIR

yea :( Idk alot about modern IIR missiles and how they work. Well now that i think more about it i feel more stupid

It absolutely didnt happen IRL, because the article was written years before the actual ECRS Mk0 made its first flight. Its just a guesstimate by someone working with the radar

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This works on the assumption it’s detected at all by the MAW at the launch ranges ASRAAM can demonstrate, but the answer is probably not. IIR is a bit weird to judge in that it’s more image recognition than contrast seeking, and doesn’t actually need that much contrast to get a solid track (in fact it could be reasonably argued that the incredibly hot flares would be filtered out from what is actually a comparatively cold target, making it harder to evade.)

Answer basically is “no, and it might actually be harder”

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It’s a very specific number which suggests it’s backed by at least some calculation, but yeah it’s an estimate at best.

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But isn’t that weird also? A perfect whole number unless they rounded it to 59. Still what all factors they considered is still not known.

Well it’ll definitely be rounded to the nearest kilometre. RCS scaling is proportional to a fourth root so you’re getting nightmarish numbers out of it lol

Well assuming his conversion is correct and its 60%, 32km front aspect afterburning seems to be the stat. Of course, the F-22 really has no need to afterburn in the first place so we’ll see how that goes, but sure, lets say that’s the unoffical number.

It is worth pointing out that the sole existing stealth aircraft in game has an impossibly low frontal IR signature.


Factored down to 0.0006 relative to the reference values for its thrust (IR emission is proportional to thrust in game)

As it stands in game frontally IRST is functionally useless vs these things.

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Yeah it seems they’re going to need to rework the entire system of IR signature and stealth.

Extremely limited CM count

I completely forgot about that

Yup.

The only point I’m trying to make… US mains seems to be operating on this idea that the F22 will be totally untouchable. It won’t be

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