Hold off on adding so many vehicles and concentrate on making changes to the game including:
1- decompression or matchmaker rework
2- better- larger maps for top tier, possibly new game modes or ground EC
3- next gen spaa
4- more domestic weapons
5- more options to customize the appearance of vehicles
Wings are different, fuselage is different, elevators are different, rudder is different, the J-8 has a whole underside vertical stabilizer going on, the nose is way longer on the Su-15, intakes aren’t close to similar. The only thing that looks close is the engine layout.
They only look similar to someone who isn’t an aviation enthusiast.
An update where they stop adding broken, buggy and nerfed MBTs for once and, instead, spend their time fixing all of the current bugs that were reported and “accepted” months and even years ago, but which they never fix under the excuse that “they have no time for that”.
I just want them to fix basic game mechanics and decompress the game properly, not just inch by inch like they’re doing now, make a few new fun game modes, new PVE modes, heck, they could even try some sorta campaign style thing see if its something to pursue, just something new that isn’t just Look new fancy broken mess of a vehicle that breaks most of the game balance. Some new UI changes would be cool too ig.
new update"uping stakes"
Usa:f15C apg63v3 aim 120C-5s aswell as the new unvieled booker tank
Ussr:Su30sm2 with r77m’s and t-14 armata
germany:eurofighter tranche 3 and the leopard 2a8
uk:eurofighter tranche 3
japan:F-2 “Late” and the AAM-4b
china:J11BG and PL-15s
Sweden:Saab jas-39E
Israel:Merkava-4 barak
Focus on Indigenous Designs First – Less Copy-Paste Sub-Tech Trees
It would greatly improve the game if we saw fewer copy-paste sub-tech trees and more emphasis on unique, indigenous vehicles that are truly representative of each nation. Instead of relying heavily on imported or exported vehicles to fill gaps, Gaijin should prioritize adding original designs that were actually developed and used by the nation in question. This approach would not only enhance national identity within each tech tree but also make the progression more authentic and interesting for players who enjoy historical accuracy and variety.
WWII Content Disparity Between Major and Minor Nations
While the U.S., Germany, the USSR, and Britain still have a considerable number of WWII vehicles missing from the game, the situation is even more severe for the other nations. Most minor nations currently lack a significant portion of their WWII-era vehicles—many of which are historically viable and could easily be added to the game. When you compare their lineups to those of the main four, it becomes clear that they often have only a third or even a quarter of the vehicle variety. This imbalance is especially frustrating given that there are plenty of unique and interesting designs available from these nations that have yet to be explored or implemented.
Top-Tier Focus is Leaving WWII Vehicles—and Minor Nations—Behind
War Thunder’s current development focus has clearly shifted toward top-tier, modern-era vehicles. While that’s understandable given the growing interest in contemporary military technology, it comes at a cost—especially for nations that historically had little to no domestic production in the post-WWII or Cold War eras. As a result, many of these nations are receiving very few additions, if any, to their tech trees at top tier. Meanwhile, a wealth of WWII-era vehicles—many of them well-documented and viable for gameplay—remain unadded. This is particularly true for minor nations, which are being neglected simply because they can’t keep up in the top-tier arms race. The consequence is an increasingly unbalanced and incomplete experience for players who enjoy mid-tier and historically rich lineups.
France: A Prime Example of Neglected Domestic Options
Take France, for example. From Rank II to Rank V in the air tech tree, there’s a noticeable lack of domestically-produced aircraft. Instead, the tree is filled with borrowed or re-used designs that don’t reflect the rich aviation history France actually has. What’s frustrating is that there are already numerous viable French aircraft suggested on the official suggestion forums—many with solid documentation and gameplay potential. And that’s not even considering the planes that haven’t been formally suggested yet. There’s clearly no shortage of options; it’s just a matter of giving France the attention it deserves in terms of tech tree development. Prioritizing these domestic aircraft would go a long way in making the French air tree more authentic and competitive.
I think i’ve written again in this topic and i think i’ve written the same.
A patch all about MM (i don’t know, decompression/rework with new different method with actual balance/ 0,7 spread/ everything-all together/something something something).
And some good maps with good gameplay and things to do.
And a permanent RB no markers event or even better a mode. It will spice things a bit.
I would make people that has premium account earn a dozen or so golden eagles after every match.
Add alot more non new vehicles, and increase the xp and sl amounts. Also add different sound effects too.