【Welcome to add more】The Yamato should receive balance adjustments

At present, the Yamato is not a normal battleship at all, not to mention its battle rating of 8.7.

I believe the simplest way to fix the Yamato is through the following points, which don’t even require modifying the game’s modeling. The suggestions are based on gameplay experiences with other battleships and reference the upcoming major update to the game’s damage and reward calculation system.

  1. Addition: Secondary battery magazine explosions should no longer detonate the main battery magazines. Secondary magazine explosions should only reduce compartment health and crew health.

  2. Modification: Increase the health of the main battery magazines, including shell rooms and powder rooms.

  3. Addition: Main battery shell room explosions should no longer be instantly lethal. Instead, they should cause significant crew damage and compartment health reduction. (Currently, the shell rooms of the Sovetsky Soyuz and Iowa do not cause instant death or trigger powder room explosions. This change would simply bring the Yamato to the same level as other battleships.)

  4. Addition: Increase the number of compartments to 10–12. The Yamato is exceptionally large, even bigger than the Sovetsky Soyuz and Iowa, and should not have only 8 compartments.

  • Yes, the Yamato needs to be repaired and undergo balance adjustments.
  • No, the Yamato should be left as it is.
0 voters



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Currently, there are two approved reports in the Issues section that clearly identify the Yamato’s problems:

  1. Community Bug Reporting System
  2. Community Bug Reporting System
    However, more than a month has passed, and the Yamato has still not received any fixes or adjustments. In fact, many issues approved since June in the Issues section remain unresolved to this day. Although Naval Battles may not have as many players, I believe every nation’s ships deserve equal treatment. Anyone who has played top-tier Naval Battles knows that the current meta has devolved into nothing but Sovetsky Soyuz vs. Sovetsky Soyuz slugfests, creating an extremely poor gameplay environment.
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Welcome to contribute more suggestions

I fully agree. I mean Its one thing to note Yamatos current weaknesses in game but its another to it just being almost down right unplayable for the average player it should not be like that and should have a fair shot against other ships not to mention better experience for the player. I mean you have to grind iver 400k rp just to die in shot shot almost consistently. Sadly most people dont care because either they dont care about naval or they dont care about the ship.

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My post from another thread about Yamato.

1 Like

Thank you for the additional input. It’s true that the Yamato’s rudder performance in the game is very poor and inconsistent with data from many historical sources.
Gaijin not only has failed to fix the Yamato but also simply copy-pasted a Musashi (they didn’t even adjust the size of the internal magazine model—how could Musashi’s secondary ammunition storage, which held only a few thousand rounds, be the same size as Yamato’s, which stored over a hundred thousand?). The Yamato-class battleships might have to wait for a complete overhaul in the future, but by then, modern missile ships will probably already be introduced. And who will still care about the Yamato at that point?

Oddly, Amagi is longer than Yamato in game.

A brief trip through google proves she was shorter.

i agree multiple AXIS countrys have been shafted for naval for example germany barbettes french same thing italy 70 second reload