You can try to play the BVM and see if you can do that in most maps that aren’t flat, and oh I lose interest in playing top-tier due to CAS spam, seeing how you also failed miserably in the easiest Abrams to do well, I don’t think you can get even a positive in any vehicles you claimed OP, I don’t even think the 2A7 can help you out.
After 200 matches in the HC, the KD and winning rate will only go up when I finally get the top ammunition, maybe around 40-50% like all the vehicles I’ve played, my T-64B when stock has 10% winning rate and 0.1 KDR before I got apfsds, now keep coping bro lol
I could be wrong since I don’t pay attention to Abrams stuff anymore, but I’m like 85% sure it’s not realistic, and is not where it should be and has bug reports already made on it. Which is why someone feels it happens more on the Abrams than their other tanks… because it does.
If you have trouble hitting them, try lrf every time and aim directly at the spot and lead if necessary, you will have a much higher probability of hitting the sweet spot, if you can’t hit them in CQC then that is definitely skill issue lol
My bvm hadn’t bounce any shots, if I don’t die I either get breech every time I got hit, which means disabled, no idea how USA mains think it is any easier to do well in them.
I generally don’t have much trouble personally with T series that are out in the open. It’s the hull down players I do have trouble with. Then again I don’t play Abrams nearly as much as the HSTVL. I generally have trouble with side shots being bounced by ERA. Spall liners on the T90s and Leos
Dude you were literally just crying about not penning an Abrams, which can be penned by even gepards. Idk where you got those screenshots from, that’s why I was asking what tank you were using
Someone brought up the pump thing which is an added module to make Abrams having “more things to go wrong”, which play it off as if only Abrams receive such an update, then he brought up the T-series also received a damageable part similar to Abrams which is the autoloader now has a hit box that can be damaged when hit, technically both receive nerfing since more modules means more things to go wrong, which is a reasonable response to someone who brought up similar thing?
To my understanding of the thread so far, someone brought up the Abrams hydraulic pump seemingly getting hit more often than his experience in others.
Which to my memory, is true, it’s an incorrectly modeled module which seemingly does affect Abrams more often than others. There’s a bug report that I thought was accepted, but maybe not, but I’m sure exists detailing why it’s I correctly modeled leading to the exact problems OP described.
Bringing up T series stuff is irrelevant and off topic. It’s essentially just crying in an Abrams thread. Which is where my sarcasm came from.
This is not even touching on the fact that the autoloader module was a simultaneous buff and nerf it was a net neutral addition. It added armor and essentially a spall liner to the carousel that often enough saves it from detonating. Whereas the hydraulic module is only a nerf. This is neither here nor there though, because it’s just off topic it’s an Abrams problem thread. I know US people do it too in Russian threads and it Should be addressed as such as well(I’m guilty of this as well sometimes).
Buddy the topic is about the “Abrams” having real issues, this has nothing to do with reload, reverse speed.
If you would like to complain about the pathetic russian transmission you can go ahead and create a topic but that wouldn’t change anything since that’s how it is in real life.
If you read the post, you would know that the OP was pointing out that the Abrams’ turret ring gets knocked basically wherever you hit it because of the hydraulic pump, not just when you hit the turret ring.