We need to talk about scouting

If that’s the case, then everything can have artillery… And if you didn’t get that, that was a joke.

It’s like classes and such, the classes have roles to play, and those aren’t shared to everyone or it just makes everyone, not differentiate or think towards actually using it effectively.

i can see your POV, im not particularly inclined to agree nor disagree, just something i think we can explore

So first of all, in general I like the approach because it would make scouting less braindead.

But I do not see the in game situation completely the same as you.
For example, it’s still possible to flank.
In a flanking situation, a single scout will most likely mean the end. I don’t like that about scouting.
In my opinion, the scouting mechanic should be changed so that, if executed correctly, a player can reduce the risk of being spotted themselves.

That’s why I like your suggestion: if you use the terrain correctly and move out of the spotting tank’s field of view, you can avoid every enemy seeing exactly where you are because of a marker. Being “fully” spotted would still mean the end for you, but it would also be the consequence of you failing to keep yourself undercover.

I think we should rethink in general which vehicles should have it. I massively disagree with the rule of literally every light tank getting it. It should actually reflect real-life capabilities of tanks.

What this says is: don’t criticize the snail, the snail does everything perfectly.
Blame the player, not the game.
Ofc there is a bunch of BS in the forums but you can’t generalize like that.

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I’m new to this SO please take it easy.

  • I have scouting with the USA M2/M3/M5 (light tanks) BUT not with the M24 or with GB I have scouting with the SARC 2/6pdr BUT not with the Concept 3.
    These are the follow on vehicles that have the Binos (V) listed on my monitor BUT never lets me use.
    I’m a newb so sometimes these are my only points :-(
    Thank You

you should be able to use them. If you research the corresponding part you won’t have any problems.

Why are you almost seeming to say that scouting is a researchable unlock?

The player you are replying to is having trouble scouting.

I actually can generalize it like that, because commonly when I come to help someone, they’ve already been fed nonsense, so when I tell them they need to do something, they come back with ‘But such and such said it wasn’t this’ and don’t bother trying to fix it.

And it’s not about ‘criticising the snail’ it’s about them being fed the excuse to not bother about looking at anything, and just to blame ‘the snail’.

For so long I was telling people about the keen vision mechanics, got lambasted and abused so badly about the premise of there even being such a thing, constantly told it only applied to arcade, when I knew it was to all modes.

Even with scouting, and people ‘missing’, people were all more interested in proclaiming it was a bug rather than acknowledging the LoD situation.

Marco,

And what corresponding part would be researched to allow the use of binoculars? Researching a module is what it seems you are alluding to in your post. You’re not referring to improved optics, are you?

I meant them. Don’t they increase the range you can scout people in?

That’s detection radius, it’s not to do with scouting itself. That’ll make targets turn up, rather than be unable to be scouted.

Just FYI, use the gunsights, or the binoculars themselves, whilst in those views, you should be able to actually use the scout feature.

It should say this somewhere when you try to use them if you are, in the wrong view.

As far as I’m aware the module let’s you scout vehicles no matter what range (in practice).
That’s why I said there shouldn’t be any problems after unlocking the module. What else could be a problem that leads to enemies not being scouted?

That’s some anecdotal evidence. Based on it you blame players for criticizing mechanics in general.

This is a very simplistic way of dealing with issues. You don’t present any concrete arguments, but simply blame people who criticize the game, which you “justify” with an incident in which a player was misled.

You’re incorrect then as it’s about rendering and akin to keen vision, not linked directly to scouting.

It’s not that they can’t scout, it’s that the action isn’t able.

Hence where they say…

So they can see them, it’s just not catching.

That’s not what was said… I actually encourage peopel to learn, and when it comes time to tell someone about things, they’re already prejudiced by the statements and feeding of others to make it nigh impossible to get them to actually take on board what’s said.

I have no idea how you came to the conclusion that I ‘blame’ players for ‘criticizing’ mechanics from that… Much of what is put out by a fair few is incorrect and totally just blaming the game, and people who have trouble will flock to that as they feel explained, and when someone tells them something else, they’re already set in what they want to hear, so they’ll baricade themselves with that mentioning, just to avoid the problem.

Again, you can criticise all you want, it doesn’t make it true… And whilst you rile up some to be all mad with you, it gets to a point where it’s true delusion.

So will researching that module make tanks render quicker? How is it with tanks that don’t have the module?

So this was your original post I was referring to:

You start by claiming that no change is necessary.
Then you use the claim that players are mostly not rational to justify that claim.

This is what I criticize.
You enter a discussion and say something like, “I disagree because you’re not rational.”
That’s easy, of course, because you don’t have to engage with the topic if you label the other person as irrational.

But if you want a real discussion, argue about the issue.

It says what it does when you mouse over it in the modifications.

You’re picking out a quote, from a comment thread 3 deep, to try and try to corner me over my calling you directly out for talking nonsense, because the actual modification that you were saying did something, doesn’t do what you even said it did.

I will continue to use this scenario, because it is what it is… No matter how much you moisten the paper bag, some will just not be able to fight through it… Reinforcing the woe, and pity about not being able to without trying is making people STILL fail, mostly by choice to avoid the issue.

Which is that they don’t understand the mechanics behind what the gameplay is.

That’s not what has happened, and it’s bad faith to make out that I’ve just said it ‘because you’re not rational’…

That’s you, trying to make out that it is that way, but this is all at a premise of your own…

I feel you’ve gone to the same ‘‘discussion’’ school as others in the forum here.

@Pacifica As I’ve mentioned, it spreads…

It says “increases the opponents detection radius”, nothing about rendering.

This quote was what our discussion was about, it originated from it.

Here again, that’s where our argument about this started:

This was before the modifications thing.

“You don’t agree with me? That must be because you just don’t understand the truth.”

That’s how I understood your comment.

Stop the gaslighting. I literally wrote a whole post about this topic and argued with people.
I presented arguments instead of just calling the other side irrational or however you tried to portray me (you didn’t even correct what you meant).

Ye, you are right, it’s just all the others who are in the wrong, you are right, the only one who has witnessed the truth

That’s what it’s actually referencing.

Because I got called out on a statement I made, I have to go back through the posts to find ammunition to make my stance

It’s woefully misinterpreted then just to exagerate the issue.

Over-used term, are you sure you’re not an alt of some sort?

Didn’t say anyone was wrong, I have no urge to, however I feel you’re projecting, because this ‘school’ I talk of constantly makes out everyone has to be wrong, so they can win.

I know you’re wrong about the modification, in how it works as you’re trying to infer now, but also in the fact you don’t have to unlock it to get the spotting mechanic to work that it seemed you implied from the outset of that response.

This is, the only reason you are trying to tangle with me now, so lets just get back to that thread, rather than everything else you could’ve called out about before hand…

Is there any chance we can go back to discussing the scouting function as opposed to Doctor and Marco having an argument about semantics?

Screenshots for the scouting function as described in the Wiki
image

and this is the modification you can research

image

and this is how it is supposed to work

image

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It’s not semantics to be honest, and them saying I’ve literally said things I haven’t is pretty up there in bad faith.

And that doesn’t relate to scouting…

The sighting mechanics are seperate to the scouting mechanics.

Doc, they are asking about the scouting function as it appears on the battle HUD, but also a vehicle module to research.

It’s not clear what they are asking for so I’m trying to be be thorough. I also can’t explain why the scouting function would appear for some light tanks and not others. Unless, they were actually proposing that tanks like the stuart for US should receive the perk but not the chaffee.

Are you alright man? you seem unnecessarily confrontational.

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