We need strategic jet bombers...NOW!

Not at this stage.

Anyone in jet BR who is bombing is literal dead weight to the team, it has no effect on the outcome of the match and the slot of anyone with bombs is wasted and is a literal free kill for the enemy when it could have someone joining in the dogfight instead. This includes the horde of F4S players bombing bases. (And is also why USAS win rate is so bad at top tier)

This is by design, no I dont agree with the design, but its the simple fact of the game right now.

Maybe if they completely redid air RB from the ground up to be a competent game mode with gameplay to make all classes of aircraft influencial over the match, absolutely they should add some more bombers. But in the current archaic gamemode that has barely been updated since back when the fastest plane in the game was the Me262, theres honestly no point.

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The only real place I can see such long range bombers going into would be sim battles just cause how long they go on for and how large the maps are. Any other game modes would be no place for these aircraft, it is to small of maps and most of the fighters would take them out before even thinking about bombing a target.

Also if they were given a high air spawn then it would be unbalanced cause they would just fly in space like what happened when the B-29 was in 6.0.

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People complaining about bombers being bad only prove your point we need both newer jet bombers and a rework of bombing in RB

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Newer bombers won’t help. A B-52 would be food for an F-4C, never mind anything with a better radar/missiles. Making advanced bombers function would require a fundamental reworking of the game.

breaking news
V bomber has been spotted

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In a “Moments of Valor” episode, which is meaningless.

Almost certainly just an empty cartoon skin only. It’s presence is because it’s from the highlight real of the Brazilian Air Force when the Black Buck 6 mission went pear shaped and she ended up having to vacation in Rio for a few days.

The only exception was every B-52 model that used to have a rear tailgun. They had a chance of shooting you down the old-fashioned way. However, I agree over all.

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They really wouldn’t comment from Feb 25th.
Strategical/Tactical bombers aren’t gonna become magically “OP” Most still pose a threat to ground units, if only SPAA players did their job and figured out how to lead which seems to be a major skill issue on their part but i digress, point is, they wouldn’t but would benefit it used properly however due to the way the game is configured, it wouldn’t do much and no a nuclear cruise missile isn’t gonna become an option for anyone.

I thought we are talking air rb…

Of course strategic and tactical bombers have a place in War Thunder. Air Arcade or Air Realistic are not THE ONLY gamemodes in this game. Regardless, I could use H-6 or similar in realistic battle on Operation type maps. Mind that most of them are subsonic and as long as their pilots are not zombies flying straight forward to the base, they have quite good chance of reaching their target and survival.

However, I agree to certain points regarding bomber defence - jammers should be introduced, so it is at least harder to shoot them down with radar missiles.

For people who say modern bombers have no place in current game - look at WW2 part of it, skilled bomber pilots actually have positive K/D, they do manage to reach their destination and drop load, quite often they get to survive whole battle. YES, modernish warfare is faster and planes are much more potent, but so are the bombers. In next update we will get gliding bombs for China if I understood it well, there is absolutely no reason why we could not get standoff weapons for the bombers (but with limited range). This will give us more varied gameplay, where:

  1. Bombers will be useful, could actually bomb bases without directly approaching them
  2. In ground battles it would give more targets for AA to shoot at (easy “free” kills) and NO, it would not disbalance the game.
  3. Would satisfy bomber part of community as well as actually GIVE VARIATION to the higher tiers gameplay

Personally I am sick that War Thunder changes from simulator-esque game into another arcade style creation, because reason I came to War Thunder is that it offered more realistic approach than it’s “competition”.

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they arnt usless

It still would not serve a purpose even in Air RB. Yes you can drop bombs, however considering later Strategic Bombers started to lose their defensive armaments, means you would need a fighter escort.

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Not sure why you post such claims. According to thunderskill you haven’t flown a single match within a designated bomber in AB, RB or SB on your account.

Maybe you have a second account and fly bombers there - it actually doesn’t matter as from my pov multi engine bomber pilots with positive K/Ds are at least in RB as rare as meeting a vegan in a steak house…

The only mode which would support your claim is Air SB - an absolute niche mode; the positive K/Ds of some WW 2 bombers there are solely based on the aiming advantage of bombers (unobstructed 3rd person view in gunner mode) vs fighters in cockpit view. So this aiming advantage allows accurate defensive fire with stabilized turrets up to 2 km whilst attacking fighters have to close in to ~ 400 meters to get a good shot.

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I wouldn’t believe ThunderSkill, as that tool is not perfect. Check my profile on War Thunder directly. Funny enough, because I got B-29, both Tu-4s, several IL-28s, Canberras and multiple lower BR bombers spaded.

obraz

No, I don’t break Gaijin rules and conditions.

I can call that lack of imagination. Why? Every bomber at it’s BR has some advantage. B-17s and similar have quite good defences, which can effectively harrass incoming fighters and if they come close enough, effectively fight them (taking 1v1 situation). Why that doesn’t happen often? Because people rely on gunners or don’t know how to lead.
At higher BRs you have IL-28, Canberras, which do well either at altitude or low level using terrain deformations. Canberras with guns are decently maneuvrable and can actually take 1v1 fights, while IL-28 has quite good defensive from behind. NO, missiles are not as much of a threat, because you can do simple turn AIM-9B/equivalent will miss. It’s people who are unaware or don’t bother are the ones to die. I literally used to hunt fighters with H-5 after I dropped my load.

There are even more modern bombers - Buccaneers, F-111, Yak-28B, which also have viable tactics of use for their BRs.

As long as you don’t blindly fly towards the base and look around for incoming enemies, you are good to go.

You are obviously fully right, sorry for coming to a wrong conclusion regarding this part of my reply.

There are a lot of guys with multiple accounts - nothing unusual; they are mainly banned to prevent botting / farming of secondary accounts in SB battles with the primary account. Even in this forum guys admitted that they use more than one account. No reaction from gaijin’s side…

Not every one - WW 2 bombers are dead weight above BR 4.3/4.7 in Air RB.

Whilst i do agree that some bombers are a pain to kill (B-18B & Pe-8 and B-17 at very high alt (=> 7.5- 8.0 km) thanks to good guns there is no reason to fly out anything else in this BR range. Ground attackers like both T-18 Bs or Brigands (not even a bomb sight) or the SB2/4s have all one thing in common - they have an airspawn which they don’t deserve.

So i renew my “unicorn” claim - except some guys like hitman or KomaZZZ with amazing pilot and gunner skills there are just a few pilots able to bomb, contribute to the team effort to win a match by killing enemies and to have a positive K/D - at least in Air RB.

Btw: I managed to fly ~ 150 Air RB matches in a Ju 88 A-1 with a 80% WR with just 2 losses (vs 14 bomb kills on their airfield).You might acknowledge that experience matters the most. WT is flooded with highly motivated but highly inexperienced pilots.

As these pilots are throwing money at gaijin like there is no tomorrow any significant changes which would increase the required skill level of bombing would decrease their willingness to spend money. So there is no incentive for gaijin to facilitate the few actually passionate bomber pilots.

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I agree to disagree. With incoming and inevitable changes to higher tier gameplay regarding more advanced technologies, it’s just matter of time that defensive systems used by the bombers will be introduced into other class aircraft.

Standoff weaponry is already in game. Not only talking about Su-25SM3 and it’s Kh-38, but also about latest addition - GPS guided bombs and glide bombs (chinese). Latter ones can be dropped 20-30km away from their intended target at ~4000-5000m altitude and they hit (tested on test flight currently, spaded JH-7 [a bomber/attacker] with targeting pod for target designation).

Adding additional aircraft of existing class would spark interest in many, but certainly would not deter players who are not interested in given type of aircraft. New players have to understand something that Gaijin has understood a long time ago - this is not an arcade style game like it’s competition with “o” in between W and T or any of it’s sister products. War Thunder is a simcade, where simulation is the basis with added arcade elements, therefore yes, entry level is much higher. This is what attracts players and makes it stand out. War Thunder basically does not have any real competition to be honest.

By looking at the suggestion threads and latest additions to the game (namely F-111s, Buccaneer S.2B, Su-24) I don’t think this is “few passionate bomber pilots”, but quite more. Tu-16/H-6 might not be well known and “celebrated” aircraft in westernish part of playerbase, but it is in the easternish, in former Warsaw Pact countries (which are also part of the “Western culture” right now). Look at it that people want to have the Vulcan with its signature howl, people do want B-52, B-1B lancer and many other remarkable aircraft in the game as they are significant part of aviation history and modern warfare. Otherwise noone would suggest them and Gaijin would not bother with F-111 which is outsped by any phantom or the Buccaneer which is pretty much defensless in it’s BR (I still got a kill on those who chased my Bucc S.2 with bombs ;) ).

What I am trying to say, people eventually learn to play given aircraft. Best and recent example - Iranian F-14. At first, it was just so easy to spade any any aircraft that fell within it’s BR range (11.3-13.3) because you had whole enemy team composed of players who knew nothing about modern jet warfare. Currently I have to avoid not only ARH but also SARH missiles shot from those phantoms and these players for whom it is first high tier jet, they started to get kills and learned how to avoid my missiles. It is all just matter of time and experience.

There is nothing standing on the way to introduce modernish bombers. Game is ready for them.

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That’s totally fine for me - the main goal of a discussion is to look at certain topics from different angles, and not to convince others to change their povs.

Fully agree.

From my pov you overestimate the confidence level of requests by wt forum users compared to the overall player base. In other words assuming the wt forum requests would be a reliable figure compared to millions of players (which either have no interest to register & participate or don’t even know that there is a wt forum) is imho working with assumptions which can’t be validated due to a lack of reliable data.

Most of those (often very interesting) suggestions / requests come from highly experienced long term players. If you analyse the player base in an average match in the most popular air game modes Air AB & Air RB you might agree that we talk about (max) ~ 5% of experienced players.

Therefore i do not see any reliable correlation of forum requests and actual demands of the player base as a whole.

I don’t only look at the forum, but reddit and the game itself as well.
Just play several matches on BRs where there are bombers present and see in how many of them you see at least 1 bomber. I guarantee you, each game within the bomber BR there will be at least 1 aircraft present from the bomber line. This is the relative example of players interested in bomber gameplay.

Of course, what happens in the end?>>> strategic bombers playing on RB maps that are too small, before they reach the airfield or want to restart their mission, the first goblin is already flying and shoots him down at the airfield. Ergo, player XY is frustrated so that he will no longer play these planes.

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