Whenever I am trying to do Best Squad wagers, at least someone in my squad tells me we need to get most points, we don’t have to be closer etc. From variety of sources(Wiki included), I proved this is not the case. It is about total number of Supporting Fire and Teamwork achievements in all modes.
Then, why are people insisting on every damn time it is not about awards? Where is this misconception coming from? Was Best Squad awarded to total score of squad members in history? Is it different in some certain game mode?
One even defended his point saying that, 4 men squads guarantee Best Squad wager, not understanding that people would play closer more as 4 men and everyone gets Supporting Fire and Teamwork each, so it is cumulatively higher chance.
I think it’s just a natural assumption that “The Best Squad” would be the one with highest combined score, and people don’t actually read the definition of it.
I’ll put it here since it’s relevant to the thread:
It is given to the squad that earned more squad streaks during the match than the other teams.
Because people “hear” things from others(that is incorrect) and assume this is the way, when it is . . . way off. There are a large number of things players are mistaken about but the information and actions based on the “misinformation” persist. Best Squad has never been based off of the Squad’s game score. There are specific parameters used by the game to calculate each time your Squad gets an award that goes towards the total count which decides who gets “paid” at the end of the game, or gets credit towards a wager. A larger Squad does improve your chances, but by no means “guarantee” anything, you still have to remain within the parameters and gain the most awards . . . it’s pretty simple once you get the hang of it. I have gotten 17 & 19 awards before in a single game just following my Random Squadie around . . no communication at all . . . lol, so it is possible to do well, if you know what to do.
Yes, people don’t seem to be understanding why larger group increases the chances, then they attribute their success to sum of the individual scores. The guy talked extremely confident and he explained it with “In Naval, it is the sum of the scores. Naval is different than ground and air.”. I lost my will to argue since I lost my 2 of 4 loss with him…
easiest way to farm it in GRB is to have one person who is decent at flying stick in a plane and just hover over the battlefield trying to stay alive. The range for teamwork awards to plane players is several kilometres or something stupid so even if they’re just hanging over the ground map not doing anything its a free teamwork award for every kill the squad members on the ground get.
No, Best Squad Awards are based off the number of Teamworks & Supporting Fire awards that the entire Squad earns during the entire match. You can check the number your Squad had after battle in the Leaderboard window, by hovering over the Squad number you have there to the right of your name. You can also check other Squads in this manner as well. Scores, kills, assists are not figured in the tally, just the Teamwork and Supporting Fire awards given during the battle.
I hope that helps . . . best way is to just stay close to squadmates and those awards will add up for ya.
Best Squad is achieved by most squad interaction with 1.0 of each other … teamwork’s, any kill, supporting fire, everything counts between the squad. BUT U MUST BE IN RANGE of a squad mate
Depending where you come from, in the military, a small group of warriors is known by different terms, in the infantry it can be squads, platoons or fire teams. In armoured vehicles these are known as troops, platoons or sections. An air force will use a section, flight, wing or wingmen. In Navies from around the world formation, strike groups, flotillas, squadrons, task elements, it is not so easy to group ships, but wherever you come from in the world, little doubt can be shown that the effectivity of a small group of fighting units and the value they give to “an army” are undeniable. In War Thunder, these small groups are known as “squads”, they are as important to the game as they were in real life.
These smaller groups of men, were closely bonded, both in tactics and in comradeship, these groups usually consisted of a group of friends that were close knit in their experiences and friendship, they relied on each other, they looked after each other, knew each others’ strengths and weaknesses.
With this in mind, based on our ideas and your valuable feedback, we are committed to reward those that use teamwork. Initially we are looking at the obvious advantages of squads, how they can affect the outcome of the battle and how, by creating an atmosphere of teamwork, they can reap the rewards. These rewards are available with Update 1.41.29.
Teamwork
An award of 200 SL(Arcade), 600 SL(Realistic) and 800 SL(Simulator) for destroying enemy vehicles by any member of a squad. This will be given to all other members of the squad who were near the squadmate that destroyed an enemy unit. The distance between squad members shouldn’t be greater than 3000 m for two aircraft, or an aircraft and a tank, and not greater than 100 m for squad members in ground vehicles (in all modes).
Supporting Fire
An award for an assist to a squadmate in destroying an enemy unit - works in a similar way to the already present in game assists.
The Best Team
It is given to the team that earned more squad streaks during the match than the other teams.