War Thunder "Spearhead" - Changelog

Yeah, but the IRST is helpful there. If the target doesnt know you are firing they wont move so much. Not that evasion is the most common reaction to the screaming RWR…

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What a great update filled with so many new vehicles and changes for Italy! I am enjoying all the bug fixes we have asked for so long!!! I love all the effort the devs are putting into making new models, and not just copy and pasting the same things that have been ingame for years .

What a beautiful update!!!

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this doesn’t seem to work yet

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this change is very appreciated!

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Yeah but somethin other than an 11.7+ spaa of death would be nice.

Earlier the enemies kept flying to the spaa to save them when fighting, since I found out bombing with the F-104 at 11,000 meters was pointless since the Ito can reach up to about 12,000 meters.

My feedback:

  • The best addition for me is obviously MB-326K, Italian unique air regular tree additions happen ones in a blue moon and this is the first Aermacchi jet in the game of a large family of subsonic combat trainers/light attackers (MB-339B/C/CD/K/X, S.211, G.82 and other variants of MB-326 B/G) Italy could have in the game. Hopefully we will get more of such planes in the future as well as multitude of Italian WW2/Interwar props and not only players themselves care to model them;

  • The first Italian squadron vehicle, “finally” you could say, yes and awfully late, I mean it’s been 6 years since the addition of first squadron vehicles into the game, some nations have 6 or even 7 such vehicles, but Italy now has at least one… it’s a huge win I guess 🤪

  • RN Italia is another victim of a strange position of naval developers, who don’t care about actual playability of ships. In the same way as RN Roma, it has 1 minute reloading time stock and 45 s top, they don’t want to accept report, with sources and explanation, nor they care to balance the ship to be on par with counterparts. For relevance other nation equivalent ships reloading times:

Spoiler

USS Iowa: 38.9 → 29.9 s;
Bismark: 29.5 → 22.7 s;
Sovetsky Soyuz: 37.1 → 28.6 s;
HMS Vanguard: 39.3 → 30.2 s;
IJN Yamato: 41.3 → 31.7 s;
Richelieu: 44.5 → 34.2 s.

  • Ukranian Oplot trialed by Pakistan for China, in general I don’t like the idea of the addition of such trialed stuff into the game, irl it’s just an offering made by one nation to other, it doesn’t represent a nation who tries the vehicle. I can understand the addition of helicopters trialed by Sweden, because otherwise that area would be completely empty, but this one, when other options exist, it’s completely unnecessary and unwelcome addition;

  • changing flags mechanics, I have mixed feelings about this, I like the possibility to change the flag, but I think if the nation now has a home tech tree (like South Africa, Israel, Kingdom of Italy, Finland, Romania, Hungary and few others), its flag should be available only in that TT, I would also like this feature to be added to nations bar;
    The possibility to change nations order on the nations bar

  • Fokker D.XXIII another very cool addition, which I will definitely research and play, we need more of such unique props additions, especially for nations outside of Big 3.

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vt-1 addition to airfield is bad thing in my opinion its super op even if you are high altitude, it should be for br more than 13.0

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They’re too op

i think it is safe to say they have butchered the tiger II model.


Why is this person’s head exposed, and why has the VT4’s autoloader become as low as the ZTZ99’s

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Not a bug

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Looks like you caught some tank on your bush there mate

New echo sounds are awful. I literally heard an enemy engine in front of me and behind me at the same time

Next year ^
Need the Cyprus flag

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lol

Do you have a problem with the AA or not being able to destroy/camp airfields anymore?

I can understand the latter (only in the bombing sense, campers deserve it), but the former? It’s EC, there’s literally always something to bomb. If you want to take risks with ItO’s then that’s on you when you get deleted. You could also… make the simple choice of staying out of its engagement zone. It’s not a Buk or IRIS-T, you can easily outrun it once it launches/locks you

Surely they were too political.

Why not? Helis and Planes camping ground spawns since forever?

For quick restocks airfields are pretty close to ground maps. Modern anti air systems just have this range. Why shouldn’t those engage targets there?

is anyone having issues in air battles with the sound