War Thunder "Leviathans" - Changelog

It’s not from my experience, it’s random and less likely to happen but it’s still happening for sure

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It is not fixed.

3 Likes


Same as before…
And it was not mistake it was deal of GJ workers. You can see it in Datamine. And they havent do it like it was… Not even close
Mechanics of comparaments with hp is super arcade. You have arcade mode in game why you put it in realistic battles too?((
First change what ruin Naval and next that “repair”
KE should be 0.025 like it was and not 0.05 like now.
So its stil very bad cause its 2 x time worster then in was in last patch
Really fixed mistake?? They think players are dumb?
For me personally very painfull to see what they did to Naval cause i spend 5 years for It and waited Roma Battleship what i dont have any desire even to open now with such Arcade damage model and bad accurasity of guns.
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This game become BOOOOOOOOOOOOORIIIIIING !

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In update 2.47.0.25, they wrote that they fixed the missiles, and on the same day, sponsored bloggers in their videos casually thanked Gaijin for the fix. And people believed it—they sincerely thanked the developer for the “fix,” even though nothing had actually been done. Now, some of them are still playing the game and genuinely believe their missiles work as they should, even though that’s not the case. So yeah, as it turns out, you can just lie in the patch notes, and some players will believe it.

7 Likes

Is it me or Sniper Pod on F-15E/16C zooms quite less compare to F-2A Sniper Pod?

It feels like im using retextured LIGHTNING II.

its nerfed for all of us its just where its positioned on the 15 the 16C idk feels same to me

Meanwhile DAMOCLES and LIGHTNING III with insane zoom capabilities…

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/shrug we are at the mercy of gaijin, they still havent fixed the bugs with missiles and guns despite claiming they have sooo we just gotta sit and wait

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Then make a bug report instead of complaining on the forum

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Good thing my will doesnt shape according to you so its none of your business if i make a bug report or not.

Well it certainly doesn’t help resolve it if it really is a bug if you don’t make a report lol

In regards to vehicles being swapped over such as the T-62 and T-55AMD-1.

Can this be announced in a dedicated post a few weeks prior to release of the update, instead of it being announced in the small print of a google docs sheet that was published many months ago?

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There were 3 Bug patches, and yet they still didnt fix The No eninge sound on the Amx-50 Family, its so annoying

This is typical for gaijin:

  1. Misleading change log information
  2. Brainless adjustments without common sense

Why?

  1. I played now 2 times on a map which saw 2 carriers and escorting destroyers added - the map name: Saipan. It is noteworthy that before this change each side had 4 (!!!) carriers.

  2. Gaijin placed the US and IJN carriers on the map to show that they have zero know-how how carriers were used in combat (way to close to the Islands Saipan and Tinian for both teams) and in case of one US carrier more or less directly near and below the JP bomber spawn.

It boils down that they changed a rather rare Pacific map and made it even worse to play. Every experienced player is fully aware that this is one of the most unbalanced maps in the entire game as the US/UK team has an auto-win mechanic on this map: US/UK landing craft kills JP ground ai and capture always A and/or B point and win the match for them.

If you want to see JP tickets melting like snow in the desert - watch this replay:

Gaijin Entertainment - Single Sign On

Ticket for both sides: 2.800

You can win as US/UK player just by surviving 10-15 minutes without firing a single shot…

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Well apparently ai no longer depletes tickets in arb and hasn’t done since a couple sof updates back

Gaijin referred just to ai planes - and not ai ground units…

Edit: And this claim by gaijin is not true:

You see in this replay my ai Il2s killing almost 1.800 tickets in a few minutes:

Gaijin Entertainment - Single Sign On

…plus their gunners killed their best player.

So the ai interactions (including ai planes) turned a rather comfortable ticket lead for the enemy team (~4.000 vs 3.300) into a severe ticket disadvantage (~ 2.300 vs 2.900).

This put so much pressure on the enemy team (i played 1 vs 2) that one of them tried to kill ai ground and just one tried to fight me. I killed both.

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Armament not shown in hangar // Gaijin.net // Issues

Still happening in 2.47.0.37

Interesting how they managed to Break every Single game mode

Air missiles and cannons doing no damage

https://www.reddit.com/r/Warthunder/comments/1lpu9b7/moving_towards_vehicles_allows_their_hehei_rounds/
And ground having extreme Armor bugs

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man i just love that now for the 2nd time i didn’t get a kill because spall just didn’t do any damage… Gaijin makes this game worse every patch…