Why no skill bonuses for SimEC??? We pay to play this game too! 🤬
Your Economy changes are turning out to be pure smoke and mirrors. You’re not trying to improve the player experience. You’re only giving slight reward boosts, while making progression mechanics in the game more cumbersome.
I could just buy a premium Rank 6 plane. Get 1 kill per game and i would research the tree faster than if i really play ground and get 5 kills per game. How is fair?
With this update did they remove the ability to finish partially researched vehicles with GE? Seems like I can’t anymore and can only use GE to fully research a vehicle
I had high hopes for this bonus, I hoped it would be score-based. Not all planes/tanks are useful in terms of a lot of frags, but many of these machines earn a lot of points for assists/spots/destruction of ground targets/bases, etc. And here the “skill” is only based on frags, so what? Isn’t it worth playing something that isn’t good for high kill counts?
The pressure on frags will increase, there will be a lot of TKs because someone stole someone else’s frag.
I’m in that group of people who have no problem with fragging in most games, I’m just pointing out that everything else becomes much less important and many players will feel it.
Tbh, this simply sent CAS in GRB instead of ARB, Fighters will be on ARB, SPAAG will have job against CAS, and Tanks are respawnable, so,… there is no problem in the feature to me.