I think many people are getting immersive and realistic confused.
I also think when some people suggest realism other people misinterpret that for a complete replication which generally, they don’t. It is either a genuine mistake or kneejerk sarcasm which prevails on this forum unfortunately.
The OP is vague but l here is my take for what it’s worth (very little lol)
Before my time but let’s presume the game was at one point in its history ,WW2 only and two sides. Russia and Germany and say below 4BR or maybe even 3.
At that point in time, you have realism in many ways and equality for the most part. Two sides in a real war using real vehicles of the time that actually did face each other in reality and mostly designed their vehicles in relation to the enemy in question also mostly across the board have balance both in terms of Air and Land.
Around 2 to 3 BR you have all WW2 vehicles and despite uptier struggles you have a similar canon or meta or whatever you want to call it.
Its all WW2 so still you have realism.
So you have realistic and sensible, logical War Thunder and hopefully all on WW2 era maps as well. Great, a dream for many. Maps back then before the great balance wars of 2023 may have favoured one side more than the other but that is life and that is realism.
Many players are saying that was the pinnacle of War Thunder in terms of realism (I wasn’t there but it sounds good). If you think about it, it’s not so much realism as immersion.
There are no infantry present for a start, no static guns or bazooka firing infantry or anti-tank rifles. No breakdowns or mines, no shortage of fuel, you cant catch your tank barrel on a telephone pole etc etc , it is actually a million miles away from literal realism, yet people are happy with the "Realism " the game is showing at this point in its history.
I think this move back to the system WT allegedly had in the early days is what those asking for realism mean not a sim scenario, those were mostly for single vehicles and incredibly detailed even years ago.
Look at the game now.
Multiple nations on one map. An unrelated map at that. Nations that have never even fought a war with vehicles that have never seen service. You have as much as forty years between vehicles when every month of development during WW2 was crucial. This is called an arms race.
Most so called modern weapons or even cold war vehicles have never faced each other either but so many armchair Generals talk on this forum like they did and a straight shootout between them is a foregone conclusion when it’s mostly a fantasy scenario.
So you can see what WT was and what it is now. Only way to gain the realism and immersion to return to the good old days, assuming they were.
Only custom matches will give you that. Maybe more should be made of those.
I dont think when forum members call for realism they mean sim,they are just looking for a gameplay that does not make an adult feel like they are playing in a child’s game with children.
The War Thunder game with mixed up era vehicles on a total unrelated map is like an odd dream or kids playing with WW2 solders in a Wild West fort with no concept of history.
I fail to see why so many players leap to the defence of the way WT is today, why they get so defensive and facetious when everybody should be campaigning for the very same thing and demanding Gaijin deliver it.
I don’t see why early and late era tanks on fitting maps with two sides or even sensible sides is that much of a big ask. If it is a big ask and undoable then Gaijin should come out and tell us so. Stop the speculation and repeated forum posts.
Maybe Gaijin should conduct more survey’s and polls to actually understand what the player base do want but it is the player base themselves that seem the most confused about what they want. Realism is being taken out by a helicopter hiding behind a hill that you will never see and can never fire back at or the M1 vs the T62 or old T72, like Iraq. Nobody wants that.