Air arcade is the best aircraft action game on rhe market. When it comes to pvp there is no competition. When you look at all kinda of aircraft action games only ace combat is a true competition, but air arcade is better than ace Combat.
Air Arcade is the king of its genre, becaue it is actually fun to play.
Air RB is simply boring. A lot of the players play it due to their ego being unable to cope with the fact that they are playing the “easy” mode AB, even though it is much more fun. So they play RB, thinking they are better than the AB players. but RB is little different to AB, wing rips and realistic Performance doesn’t really.make RB much harder. It can be considered easier since there are much fewer opponents to react to.
Don’t justify playing AB, there is nithing to justify. AB is great.
Have you ever considered that people play the mode they do because they enjoy it, not because it “makes them feel superior”? You hate an entire mode just because of your biased and entirely unfounded assumptions about its players.
But why is it always RB players trashing other modes?
Why is it always RB players making threads in the general section about their gamemode and are unable to keep the discussion general?
There is a reason for it.
You said it yourself.
You are used to elitism from RB players aren’t you?
Now why could that be?
Yes there are players that genuinely enjoy the gamemode. No doubt about it.
But if you are insecure with a fragile ego, you will move from AB to RB and not.move to SB. Because it is a cheap and easy way to feel superior without having to actually work for it.
So you are right i was exaggerated.
It’s nit that RB players are playing because they want to feel superior. But if you want to feel superior you are playing RB.
Each player should play what he wants and has fun playing…i play arcade and i dont care if someone thinks i am “inferior” or something like it…
“Boring” is actually RB or Sim FOR ME…and i am fine with players that think and play differently…lucky for all, there are all types…so we can all find people to play with :)))))
I’d play sim more if it had a functioning economy, less bugs, and actual care put into it. It’s also a bit long, especially for props when compared to air RB.
No i don’t.
Sim is the only mode that is complex enough to have a skill barrier for entry. Air Sim needs some effort to get into AB and RB both don’t, they are very intuitive. That’s sort of their strentgh: Accessability.
So RB players looking down on AB players is silly, because the modes are almost identical in complexity. But still they do.
Sim players usually do not look down on AB/RB players, even though they at least have a good reason to look down on them. As their mode is quite a different beast to conquer. I kniw i am the exception as i do look down on RB players, but this is mostly because i am annoyed that they inject themselves into general AB and Sim discussions to solely talk about RB… And the looking down on AB is rather commonly known.
That’s simply not true. Since you can join a running game you are unsure of the distance of your closest enemy, keeping you on your toes right from the beginning. Since in RB you know that your opponents start at the same time as you from almost the furthest away possible, the average time to combat is shorter in sim.
Since you don’t have to stay the entire three hours, you get more combat in the same time compared to RB.
If you are semi competent at spotting that is.
When I have to play for a minimum of 30 minutes to make the same rewards I would in RB, it is true.
You’re not wrong, but you aren’t right either. Sim is a longer gamemode if you don’t instantly spot people. It also takes a lot more effort, and you don’t have the ability to take a break unless you land.
I like sim, but there’s also a place for short matches with realistic flight models. I don’t enjoy arcade, and I want RB to fill the spot between AB and SB.
The problem with arcade right now is forcing all the maps to be extremely small. There’s no reason to show where enemy players are if they’re so close I can hear them behind a wall. Arcade should use the really massive maps and really give the feeling of a huge battle that most arcade players are wanting.
Putting MightyBaozi’s corposhilling aside, the reason the game won’t die is because there simply isn’t any real competition for it. No other game out there not even Battlefield offers vehicular combat of this scale and detail. The exception is naval since World of Warships is superior to it in almost every way which is why almost every game has a much longer queue time compared to air and ground and is populated more and more by bots instead of real players. gaijin could monetize this game to the point of ridiculousness such as charging players for logging in, fuel consumption, aircrew who don’t bail out etc. and players will stay with it since there’s no alternative.
New players simply aren’t going to be aware of how much the game has gone downhill such as in optimization which has taken a nosedive since Storm Warning, the battle pass whose value has been cratering since season 7, the horrible compression in jets and naval, tying the warbond shop to the battle pass and the closing of avenues to earn GJN such as selling materials during the crafting events for F2P players. gaijin’s scumminess will be lost in all the flash and pizazz of their marketing.
@capnlunch
There are over 10 examples of direct competition, and over 100 examples of indirect competition in the gaming space itself.
Saying War Thunder “has no real competition” is incorrect, especially when War Thunder has overtly responded to changes made in its direct competitors’ games.
The battlepass rewards are currently over 2x the value of the GE spent on them.
This is a reminder that it does not matter if YOU think a game isn’t competition.
It only matters if the game developer treats competitors as competition.
Please list these examples of direct competition. World of Warplanes and Tanks don’t count since they don’t offer the same experience. World of Warships offers competition only for naval which never sees players on the same scale as air and ground anyway.
By that logic one can claim that Resident Evil 4 is a competitor to Gears of War and Spec Ops the Line because GoW and SOTL copied the over the shoulder aiming system. Which is obviously not true since RE4 is a completely different genre and franchise with its own player base. There may be some overlap in players but they’re certainly not competitors.
That stopped being true after season 6. Everything since then has been a steady lowering in value with the removal of the third and fourth premium vehicles and the increasing amount of copy paste garbage instead of unique but not op vehicles. Bear in mind that the warbond shop is also tied to the BP which means you need to spend a minimum of 2k GE to get three vehicles over three months. If you don’t pay you’re stuck with one since you have zero chance of getting enough warbonds for the other two. Prior to the battlepass you could get one vehicle per month from the shop simply by playing the game and doing special tasks. For 0 GE.
hey its ok war thunder will never die due to gaijin allowing 100k false chinese bot account to constantly be in every lobby.
fr though at top tier every match your in there is a hacker on the enemy side and even on your side there are no legit players most of the teams are bot filled with premium tanks/planes