Barrels and tracks should stay repairable. We just imagine some invisible ground crew fixing up the vehicle.
For internal damage, there’s simply no need. If the tank gets penetrated, it most likely will have taken sever damage that makes it inopperatable.
Gaijin adding more modules that can get destroyed just turns the game into a repair simulator anyway.
There’s already a game for that ;)
The engine is a very delicate thing. It’s the engine that turns an anti-tank gun into a moving pillbox.
It’s either in the back, because that’s the least likely place to get shot, or it’s in the front to serve as extra armor to protect the crew.
So if your engine gets destroyed, you obviously were already in a bad position.
How often does your engine get destroyed and your tank should have survived?
Every tank gets fire extinguishers for engine fires or any fuel tank fire. Which obviously wasn’t the case of every vehicle and no crew in the world would sit inside a burning tank and try to extuingish a fuel tank fire while being shot at.
Level does not dictate how good/bad someone is, it’s an indicator for how long someone has been playing the game. You can assume that a level 25 is much newer to the game than a level 80, and thus likely more inexperienced, but that’s about it.
Frankly Gaijin should just do away with the level, it serves no purpose others than to spawn posts like this.
The pinnacle of the game isn’t TOP TIER, it is what you prefer to play. Top tier is just top tier, those who prefer modern combat, versus cold war or world war II combat, and you are right, modern combat is harder to balance than others because of the more sophisticated weaponry. Top tier is nowhere close to balanced and it’s quite bad when you look at it, but people can still have fun with it, or essentially move down and play something more balanced.
Also we’ve been hearing WT will die soon since they introduced ground vehicles to the game. The game will change, bugs will get fixed, new bugs introduced, features added, it will continue its marry path.
The only thing that indicates that the game may run out of steam soon is the forum itself and that hatred for the new systems coming in. The top tier ODL and the map changes.
War Thunder will live on but it’ll plateau at some point. Sure TOGs (the old gang; the original players) will leave mostly because of boredom or simply they’ve got something else to do but there’s always the
newer generation to replace them.
Sure, there’s a bunch of gamemodes you could consider dead like naval (bluewater is overrun by FKs and Moffetts; don’t get me started on coastal) even though I have high hopes for French coastal (which should resuscitate coastal) but otherwise WT’s simply going to grow and grow.
To a degree but what is replacing them does not seem to be to anybody’s liking ,especially top tier.It seems that so much has changed socially even in 12 years and many new players are too entitled to suffer the “Hardships” of the game.
2-4 years is pretty vague ,how about 4 -6 or 6 -8? It could die over night if Microsoft or somebody made a tank game.How much of WT is copyrighted? Just read the forum ,understand what bugs the hell out of players an release a game with all the bad bits missing.
Then Gaijin sit and wonder why they didn’t think of it.
“Realism” by the way. Gaijin uses this only when it suits them and to make Non-russian vehicles and players suffer. War Thunder is semi-realistic at best.
Good chunk of them are bots sitting there collecting hours or botting matches.
If you do a bit of web searching you’ll find forums and discords where ppl doing this for profits on large scale.
Thinking that these are all real players is disillusion.