War thunder infantry and improvments

So the last dev stream showed us a progress to the right way but it isnt enough.i would like to suggest improvments and any commentary feedback is welcomed.

These changes could be implemented only on arcade or realistic(gaijin decides) so people can remain happy on both sides

1st = Unlimited spawns(no point system or at least for a few things), game will die immediatly and there is no fun there
2nd= vehicles limited and despawn after destruction after a while or by ramming them
3rd = Human only teams, multicrewed vehicles , ( gunner will control the vehicle , making loader and driver just transport seats and for commander to controling mgs and pinging enemies).
4th= HP System for both infantry and vehicles , infantry is dying to fast in the current state and personally i dont want a repair simulator for each thing that gets destroyed.
5th=option to remove the kill confirmation banner or move it out the way
6th= tranport vehicles=helis, apcs,ifvs.
7th= access to the vehicles already unlocked from the tech trees.

This does seem to be planned going off of the russian dev stream.

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Atleast for IFV’s and some dedicated ground transports. No word yet on if it will include helicopters too.

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so you want arma cause thats what I just read

For No.5 i think its fine if infantry dies fast but we need to be able to spawn infantry in unlimited numbers maybe like air sim currently. Otherwise the matches will be just boring where people die few times by being unlucky and get sent back to hangar

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no

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